docs: close ODbL review and finish active TODO items (#10)
Merged PR #10: close ODbL review and active TODO items Co-authored-by: Zwitschi <zwitschi82@gmail.com>
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@@ -21,6 +21,7 @@ Project-owned documentation is also dedicated under [CC0 1.0](../LICENSE). Third
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## Open decisions
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- **Reference photography retention.** Decided 2026-11-06: reference images are **not** committed. Licensing is not the gate for local, private development use, so images are simply kept out of the repository (`Art/reference/` is gitignored) and their provenance stays in the local sidecars. The gate moves to the shipped output: if a shipped asset would derive from a reference photograph, that is a release-time licensing decision, recorded in `THIRD_PARTY_NOTICES.md` before the asset ships.
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- **ODbL posture for OSM-derived geometry.** Decided 2026-11-08: the shipped streets/footprints/sidewalks are a Produced Work of the OpenStreetMap database. Obligations held: on-screen attribution (HUD), ODbL link, and the source extract committed with provenance. Share-alike applies to the data layer only; project code and art stay CC0. Full review in [Docs/odbl-review.md](Docs/odbl-review.md).
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## Provenance sources
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@@ -0,0 +1,82 @@
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# ODbL review — OpenStreetMap-derived data in the shipped build
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Status: **decision recorded 2026-11-08** (closes the TODO "Review ODbL obligations" item).
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## 1. What OSM data the project touches
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| Use | Where it lives | In the shipped build? |
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| --- | --- | --- |
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| Raw OSM extract (Hollywood block, 2026-11-06) | `Geo/raw/osm-api-map-2026-11-06.osm` (+2 building ways `.json`), committed | No — dev data only, not packed |
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| Blosm blockout geometry (streets, building footprints, sidewalks) | Crates/site meshes derived from the extract, imported to Unreal | **Yes** — the walkable block geometry derives from OSM layout |
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| USGS 3DEP DEM elevation | `Geo/raw/dem-3dep-1m-26911-2026-11-06.tif` | Yes — but public domain (US Government work), independent of ODbL |
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So the shipped build contains **buildings, streets and sidewalks whose footprints come from OSM data** (layout geometry). That geometry is a **derivative database/knowledge extract** under the ODbL framing.
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## 2. ODbL obligations (Open Database Licence 1.0)
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ODbL = Open Database Licence (Open Data Commons, version 1.0). The OSM community contract uses it for the OpenStreetMap database.
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Key obligations when you **redistribute or produce a derivative database**:
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1. **Attribution** — credit the database, with a notice visible to users, and provide a link to the licence.
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2. **Share-alike** — a derivative database (including a "Produced Work" from it) must be offered under ODbL, and changes must be made available.
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3. **Keep the data open** — do not add technical or legal restrictions that prevent others from using the database under ODbL.
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4. **No database right / extraction limits** — substantial extraction/use must follow the licence's "extraction and reuse" terms.
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Important nuance: ODbL governs the **database** (the OSM data as a collection and the knowledge it encodes). **Separate creative content** — art, code, models authored by the project — is not a "database" and does not carry the share-alike obligation. The game's own code and artist-authored geometry are project-owned (CC0 per `LICENSE`).
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## 3. Where the project stands
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| Obligation | Held by | Evidence |
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| --- | --- | --- |
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| Attribution in the game | **Yes** — on-screen credit every frame | `AGigLineHUD` draws "© OpenStreetMap contributors" and "Data © OpenStreetMap contributors, ODbL 1.0 — openstreetmap.org/copyright" bottom-left (`GigLineHUD.h` lines 29/33) |
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| Attribution in the repo | **Yes** — provenance + licence recorded | `THIRD_PARTY_NOTICES.md` Geographic data table; `Geo/manifests/2026-11-06-osm-api-map.md` |
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| Licence text available | **Yes** — link + notice | HUD link to openstreetmap.org/copyright (ODbL); THIRD_PARTY_NOTICES points at ODbL 1.0 |
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| Source data available (share-alike enabler) | **Yes** — the exact extract is committed, with bbox/date/hash | `Geo/raw/osm-api-map-2026-11-06.osm` + manifest |
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| Derivative database offered under ODbL | **Recorded as a decision** — see §4 | This document |
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## 4. Decision: posture for the derived geometry
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The OSM-derived block geometry (streets, footprints, sidewalks) is treated as a
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**Produced Work / derivative database** of the OpenStreetMap database.
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- The **share-alike obligation is accepted for the data layer only**. The
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release must carry: (a) the on-screen attribution (implemented), (b) the ODbL
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link (implemented), and (c) an offer of the OSM source for the geometry —
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satisfied by the committed raw extract plus its manifest.
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- **Project creative work (code, shaders, artist-authored façades, textures) is
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NOT under ODbL.** It remains project-owned CC0 (see `LICENSE`) and carries no
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share-alike obligation. Only geometry that can be argued to encode OSM
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database facts (streets, building footprints, sidewalk layouts) is in scope.
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- **No new obligation is created by the DEM**: 3DEP is US Government public
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domain and is independent of ODbL.
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- **Do not** import OSM imagery/panoramas as textures (OSM map tiles or aerial
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imagery are separately licensed); the project already treats OSM as layout
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only (`Docs/licensing.md` rule 3).
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Release checklist items this lands:
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- [x] In-game attribution shown (HUD).
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- [x] ODbL notice + link (HUD + THIRD_PARTY_NOTICES).
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- [x] Source OSM data committed with provenance (manifest: date, bbox, SHA-256).
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- [x] Posture recorded here for the release gate.
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## 5. Remaining (tracked separately)
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- **Blosm add-on licence** is still `pending` in THIRD_PARTY_NOTICES (tool-only,
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not distributed — must be checked once, not a release blocker for ODbL).
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- Façade signage/trademarks: separate rights from the photograph, own the
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geometry; not an ODbL question (see THIRD_PARTY_NOTICES "Reference
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photography" rules).
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## 6. Sources checked
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- ODbL text: <https://opendatacommons.org/licenses/odbl/1-0/>
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- OSM licence summary: <https://www.openstreetmap.org/copyright>
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- ISPRS/ODbL practice notes on derived game geometry from OSM footprints
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(objective standard: attribution + produced-work offer, share-alike limited
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to the data layer).
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Not reviewed here (out of scope for this item): engine redistribution terms
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(Epic), MPFB asset terms, street-prop reuse terms — all tracked in
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`THIRD_PARTY_NOTICES.md`.
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