feat(hero): banner lettering, re-render the three staging shots; defer the rest to 0.9.0

Banner lettering (JIMMY KIMMEL LIVE): new Tools/gen/generate_banner_texture.py
draws the exact title with Pillow + Liberation Sans Bold - an image model would
mangle a trademark string, and Qwen-Image 2.1 is research-only. Gold JIMMY /
KIMMEL / LIVE stacked on a crimson ground. ue_hero_facade_import.py generalises
import_albedo to import_texture and wires the banner into M_Facade_Banner_Ref as
Base Color (tiling 1.0), replacing the flat dark tint with a brighter red per the
owner's 'less dark, more bright'.

Re-rendered all three ReviewMap staging shots (front, oblique, portals) and
updated their Screenshots/README.md status rows.

The hero facade rework is now closed at 'surface detail that reads at 45 m'. The
remaining elevation work - volute capital depth, lattice grille depth, and the
full realism pass - is deferred to 0.9.0 per the owner, and the 0.9.0 hero item
records the hand-off.
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@@ -5,7 +5,7 @@ Two reviews in one file:
- **ReviewMap** stages imported assets on their own — individual objects, the Blender import, the camera angles and the lighting comparison. Nothing from the game map is involved.
- **DemoMap** is the actual game map as it is being developed: the street, the buildings, the player and the vehicle in their real placement.
Both capture passes are produced by [`Tools/review/render_screenshots.sh`](../Tools/render_screenshots.sh); the asset renders come from [`Tools/blender/blender_screenshots.py`](../Tools/blender_screenshots.py).
Both capture passes are produced by [`Tools/review/render_screenshots.sh`](../Tools/review/render_screenshots.sh); the asset renders come from [`Tools/blender/blender_screenshots.py`](../Tools/blender/blender_screenshots.py).
## Status
@@ -16,9 +16,9 @@ Both capture passes are produced by [`Tools/review/render_screenshots.sh`](../To
| 1 | ReviewMap | ![character feet](review/review-character-feet.png) | [x] | approved |
| 2 | ReviewMap | ![character](review/review-character.png) | [x] | approved |
| 3 | ReviewMap | ![ground contact](review/review-ground-contact.png) | [x] | approved |
| 4 | ReviewMap | ![hero facade front](review/review-hero-facade-front.png) | [ ] | re-rendered with the carved inscription: three lines of incised letter marks across the attic band, seated on the parapet face so they are not hidden behind it; the stone reads pale marble-limestone. Still open: medallions do not read, banner lettering, capital and grille depth |
| 5 | ReviewMap | ![hero facade oblique](review/review-hero-facade-oblique.png) | [ ] | re-rendered with the carved inscription: three lines of incised letter marks across the attic band, seated on the parapet face so they are not hidden behind it; the stone reads pale marble-limestone. Still open: medallions do not read, banner lettering, capital and grille depth |
| 6 | ReviewMap | ![hero portals](review/review-hero-portals.png) | [ ] | re-rendered with the carved inscription: three lines of incised letter marks across the attic band, seated on the parapet face so they are not hidden behind it; the stone reads pale marble-limestone. Still open: medallions do not read, banner lettering, capital and grille depth |
| 4 | ReviewMap | ![hero facade front](review/review-hero-facade-front.png) | [ ] | re-rendered with the full attic detail: carved inscription (seated on the parapet face), two stepped medallions (dark rim / raised light field / dark boss, moved out of the text span), a light motto band with a proud moulded surround (all three had been buried inside the parapet), and gold JIMMY KIMMEL LIVE lettering on the crimson banners. Remaining: capital and grille depth - deferred to `0.9.0`. |
| 5 | ReviewMap | ![hero facade oblique](review/review-hero-facade-oblique.png) | [ ] | re-rendered with the full attic detail: carved inscription (seated on the parapet face), two stepped medallions (dark rim / raised light field / dark boss, moved out of the text span), a light motto band with a proud moulded surround (all three had been buried inside the parapet), and gold JIMMY KIMMEL LIVE lettering on the crimson banners. Remaining: capital and grille depth - deferred to `0.9.0`. |
| 6 | ReviewMap | ![hero portals](review/review-hero-portals.png) | [ ] | re-rendered with the full attic detail: carved inscription (seated on the parapet face), two stepped medallions (dark rim / raised light field / dark boss, moved out of the text span), a light motto band with a proud moulded surround (all three had been buried inside the parapet), and gold JIMMY KIMMEL LIVE lettering on the crimson banners. Remaining: capital and grille depth - deferred to `0.9.0`. |
| 7 | ReviewMap | ![npc prefab](review/review-npc-prefab.png) | [x] | |
| 8 | ReviewMap | ![overview](review/review-overview.png) | [x] | approved |
| 9 | ReviewMap | ![player placement](review/review-player-placement.png) | [x] | approved |
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