feat(vehicle): build the skeletal mesh from the hot hatch
vehicle_from_template.py now authors the physics mesh from the real hot hatch: apply the mirror/nodes modifiers, derive the 4 wheel centres, add a root + 4 wheel bones, weight and export vehicle_skeletal.fbx. A rotation orients the car so it imports unrolled (length +X, width +Y, height +Z); wheel bones land at front +X, rear -X, left/right +/-Y. The vehicle still floats (rises to 33 m) - recorded in MEMORY.
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