merge: bring main (v0.1.6) into anim-body-0.2.0
Conflicts resolved by union, not by picking a side: - AGENTS.md keeps the stronger visual-review rule (README updated with every visual change; a stale section is a defect). - render_screenshots.sh keeps the absolute engine path from main and adds -thirdperson from this branch - both were needed and neither alone worked. - Screenshots/README.md now lists six shots, retail and third-person both embedded; the known-issues tables merged, with the animation defect and unproven camera collision added to main's rows. - visual_targets.json carries both expectations. - Architecture docs: ADR-8 (realistic buildings) and ADR-9 (third-person body) both present and in numeric order; ADR-8 was mis-placed before the Quality Requirements heading in the combined document by an earlier edit, now fixed. - Binary conflicts resolved to main's content, since the retail trim only exists there. Checks: 82 tool tests, prettier clean, six embeds resolve.
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@@ -49,6 +49,18 @@
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],
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"expect": "The two north-side buildings (TCL Chinese Theatre, Madame Tussaud's) seen from across Hollywood Boulevard, full height in frame, daylight"
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},
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{
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"name": "demo-retail-frontage",
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"shot": "Screenshots/demo/review-demo-retail-frontage.png",
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"size": [
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1920,
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1080
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],
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"references": [
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"Art/reference/retail-neighbours/01-lee-drug-and-neighbor.jpg"
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],
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"expect": "The retail run beside the hero from across the street: 6800 Lee Drug's bronze cornice, mural row and stepped parapet next to 6806-6820's pilasters and window storey, daylight"
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},
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{
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"name": "demo-third-person",
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"shot": "Screenshots/demo/review-demo-third-person.png",
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@@ -62,4 +74,4 @@
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"expect": "Third-person view of the player body standing on the north sidewalk, full figure visible from behind, the hero facade across the street, daylight"
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}
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]
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}
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}
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