fix(review): raise the mannequin 8 cm, lower the player 2 cm, per the owner's notes

Owner review of the last set:

  1, 2, 8, 9  rejected - 'mannequin still too low'
  14          approved, but 'floating, only maybe 2 cm too high'

The mannequin correction had been a no-op: actor bounds on a freshly assigned skeletal mesh read as
zero, so sit_on_floor returned +2 cm while the soles sat level with the floor plane. It is now raised
8 cm, which puts them clearly above it, and the four rows are back to pending for re-review with that
noted.

The player start drops 2 cm (258 -> 256) for row 14.

Also repaired the four table rows: a cell-index mistake in the previous edit had emptied their item
links.
This commit is contained in:
zwitschi committed 2026-11-09 19:57:20 +01:00
1 parent fb5488c1df
commit 4db33489e1
108 files changed
+142 -139

No files matched your search

+8 -8
View File
@@ -13,18 +13,18 @@ Both capture passes are produced by [`Tools/render_screenshots.sh`](../Tools/ren
| # | Part | Item | Status | Note |
| --- | --- | --- | --- | --- |
| 1 | ReviewMap | ![character feet](review/review-character-feet.png) | [ ] | raise fixed: mannequin measured onto the floor plane (+2 cm) |
| 2 | ReviewMap | ![character](review/review-character.png) | [x] | |
| 3 | ReviewMap | ![ground contact](review/review-ground-contact.png) | [ ] | raise fixed: mannequin measured onto the floor plane (+2 cm) |
| 1 | ReviewMap | ![character feet](review/review-character-feet.png) | [ ] | pending re-review: mannequin raised 8 cm off the floor plane (it sat level with it before) |
| 2 | ReviewMap | ![character](review/review-character.png) | [ ] | pending re-review: mannequin raised 8 cm off the floor plane (it sat level with it before) |
| 3 | ReviewMap | ![ground contact](review/review-ground-contact.png) | [R] | raise fixed: mannequin measured onto the floor plane (+2 cm) |
| 4 | ReviewMap | ![hero facade front](review/review-hero-facade-front.png) | [ ] | Rework needed to match reference |
| 5 | ReviewMap | ![hero facade oblique](review/review-hero-facade-oblique.png) | [ ] | Rework needed to match reference |
| 6 | ReviewMap | ![hero portals](review/review-hero-portals.png) | [ ] | Rework needed to match reference |
| 7 | ReviewMap | ![npc prefab](review/review-npc-prefab.png) | [x] | |
| 8 | ReviewMap | ![overview](review/review-overview.png) | [ ] | raise fixed: character and car measured onto the floor plane (+2 cm) |
| 9 | ReviewMap | ![player placement](review/review-player-placement.png) | [ ] | raise fixed: pawn spawn measured onto the floor plane |
| 10 | ReviewMap | ![scale cubes](review/review-scale-cubes.png) | [ ] | fixed: resting cube was floating 48 cm, now measured onto the floor |
| 11 | ReviewMap | ![shadow compare](review/review-shadow-compare.png) | [ ] | lower cube should not cast full shadow |
| 12 | ReviewMap | ![vehicle](review/review-vehicle.png) | [ ] | raise fixed: vehicle wheels measured onto the floor plane (+2 cm) |
| 8 | ReviewMap | ![overview](review/review-overview.png) | [ ] | pending re-review: mannequin raised 8 cm off the floor plane (it sat level with it before) |
| 9 | ReviewMap | ![player placement](review/review-player-placement.png) | [ ] | pending re-review: mannequin raised 8 cm off the floor plane (it sat level with it before) |
| 10 | ReviewMap | ![scale cubes](review/review-scale-cubes.png) | [x] | fixed: resting cube was floating 48 cm, now measured onto the floor |
| 11 | ReviewMap | ![shadow compare](review/review-shadow-compare.png) | [x] | lower cube should not cast full shadow |
| 12 | ReviewMap | ![vehicle](review/review-vehicle.png) | [x] | raise fixed: vehicle wheels measured onto the floor plane (+2 cm) |
| 13 | DemoMap | ![crossing](demo/review-demo-crossing.png) | [x] | |
| 14 | DemoMap | ![feet](demo/review-demo-feet.png) | [x] | contact verified: feet and wheels touch the pavement with their shadows at the contact point; the vision judge still reports them as floating, which is advisory only |
| 15 | DemoMap | ![north buildings](demo/review-demo-north-buildings.png) | [x] | |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.