perf: 1440p re-measured with the kit - 363 fps, ~12% cost
Closes the 0.1.5 performance task. Same route and preset as 0.1.0 (packaged Development, Epic scalability, TSR, VSync off, no frame generation, 2560x1440): 0.1.0 2.42 ms (414 fps) p99 3.01 0.1.5 (kit) 2.76 ms (363 fps) p99 3.64 The 625 kit actors and 8 generated textures cost about 12% of frame time and still leave roughly six times the 60 fps floor. Frame-time series committed at Docs/perf/0.1.5-kit-walk-frametimes.csv; comparison table added to Docs/release-checks.md. Records the measurement trap once more: runs showing ~105 fps were two overlapping game instances, not the build - 363 fps reproduced twice on a clean single instance.
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434,2.698
|
||||||
|
435,2.780
|
||||||
|
436,2.992
|
||||||
|
437,2.686
|
||||||
|
438,2.560
|
||||||
|
439,3.048
|
||||||
|
440,2.721
|
||||||
|
441,2.507
|
||||||
|
442,2.694
|
||||||
|
443,2.695
|
||||||
|
444,2.892
|
||||||
|
445,3.443
|
||||||
|
446,2.633
|
||||||
|
447,2.908
|
||||||
|
448,2.823
|
||||||
|
449,2.346
|
||||||
|
450,2.599
|
||||||
|
451,2.914
|
||||||
|
452,2.774
|
||||||
|
453,3.391
|
||||||
|
454,2.384
|
||||||
|
455,2.585
|
||||||
|
456,2.667
|
||||||
|
457,2.704
|
||||||
|
458,2.674
|
||||||
|
459,2.755
|
||||||
|
460,2.718
|
||||||
|
461,2.804
|
||||||
|
462,2.583
|
||||||
|
463,2.694
|
||||||
|
464,2.797
|
||||||
|
465,3.079
|
||||||
|
466,2.434
|
||||||
|
467,2.723
|
||||||
|
468,3.671
|
||||||
|
469,2.211
|
||||||
|
470,2.567
|
||||||
|
471,2.701
|
||||||
|
472,2.717
|
||||||
|
473,2.657
|
||||||
|
474,2.581
|
||||||
|
475,2.889
|
||||||
|
476,3.006
|
||||||
|
477,2.595
|
||||||
|
478,2.703
|
||||||
|
479,2.498
|
||||||
|
480,2.694
|
||||||
|
481,2.915
|
||||||
|
482,2.655
|
||||||
|
483,2.686
|
||||||
|
484,2.833
|
||||||
|
485,2.717
|
||||||
|
486,2.723
|
||||||
|
487,2.451
|
||||||
|
488,2.913
|
||||||
|
489,2.784
|
||||||
|
490,2.684
|
||||||
|
491,2.651
|
||||||
|
492,2.809
|
||||||
|
493,2.819
|
||||||
|
494,2.676
|
||||||
|
495,2.851
|
||||||
|
496,2.775
|
||||||
|
497,2.638
|
||||||
|
498,2.520
|
||||||
|
499,2.824
|
||||||
|
500,2.930
|
||||||
|
501,2.757
|
||||||
|
502,2.608
|
||||||
|
503,2.808
|
||||||
|
504,2.508
|
||||||
|
505,2.819
|
||||||
|
506,2.654
|
||||||
|
507,2.748
|
||||||
|
508,2.705
|
||||||
|
509,2.798
|
||||||
|
510,2.559
|
||||||
|
511,2.694
|
||||||
|
512,2.821
|
||||||
|
513,2.706
|
||||||
|
514,2.612
|
||||||
|
515,2.928
|
||||||
|
516,2.475
|
||||||
|
517,2.830
|
||||||
|
518,2.658
|
||||||
|
519,2.784
|
||||||
|
520,2.572
|
||||||
|
521,2.935
|
||||||
|
522,2.688
|
||||||
|
523,2.600
|
||||||
|
524,2.675
|
||||||
|
525,2.828
|
||||||
|
526,2.774
|
||||||
|
527,2.848
|
||||||
|
528,2.764
|
||||||
|
529,2.379
|
||||||
|
530,2.962
|
||||||
|
531,2.989
|
||||||
|
532,2.528
|
||||||
|
533,2.639
|
||||||
|
534,2.906
|
||||||
|
535,2.543
|
||||||
|
536,2.582
|
||||||
|
537,2.949
|
||||||
|
538,2.813
|
||||||
|
539,2.504
|
||||||
|
540,2.754
|
||||||
|
541,2.638
|
||||||
|
542,2.695
|
||||||
|
543,2.662
|
||||||
|
544,2.922
|
||||||
|
545,2.616
|
||||||
|
546,2.810
|
||||||
|
547,2.675
|
||||||
|
548,2.551
|
||||||
|
549,2.894
|
||||||
|
550,2.754
|
||||||
|
551,2.632
|
||||||
|
552,2.748
|
||||||
|
553,2.827
|
||||||
|
554,2.751
|
||||||
|
555,2.759
|
||||||
|
556,2.684
|
||||||
|
557,2.766
|
||||||
|
558,2.948
|
||||||
|
559,2.461
|
||||||
|
560,2.621
|
||||||
|
561,2.772
|
||||||
|
562,2.985
|
||||||
|
563,2.582
|
||||||
|
564,2.897
|
||||||
|
565,2.574
|
||||||
|
566,2.661
|
||||||
|
567,2.742
|
||||||
|
568,2.797
|
||||||
|
569,2.632
|
||||||
|
570,2.755
|
||||||
|
571,2.878
|
||||||
|
572,2.759
|
||||||
|
573,3.812
|
||||||
|
574,2.651
|
||||||
|
575,2.862
|
||||||
|
576,2.577
|
||||||
|
577,2.634
|
||||||
|
578,3.173
|
||||||
|
579,2.418
|
||||||
|
580,2.714
|
||||||
|
581,2.746
|
||||||
|
582,2.794
|
||||||
|
583,2.774
|
||||||
|
584,2.583
|
||||||
|
585,3.659
|
||||||
|
586,3.222
|
||||||
|
587,2.489
|
||||||
|
588,2.868
|
||||||
|
589,2.558
|
||||||
|
590,2.586
|
||||||
|
591,2.599
|
||||||
|
592,2.930
|
||||||
|
593,2.401
|
||||||
|
594,2.540
|
||||||
|
595,2.889
|
||||||
|
596,2.733
|
||||||
|
597,2.664
|
||||||
|
598,2.877
|
||||||
|
599,2.588
|
||||||
|
600,2.677
|
||||||
|
601,2.897
|
||||||
|
602,2.672
|
||||||
|
603,2.780
|
||||||
|
604,2.740
|
||||||
|
605,2.780
|
||||||
|
606,2.493
|
||||||
|
607,2.794
|
||||||
|
608,2.631
|
||||||
|
609,2.768
|
||||||
|
610,2.870
|
||||||
|
611,2.626
|
||||||
|
612,2.862
|
||||||
|
613,2.602
|
||||||
|
614,2.868
|
||||||
|
615,2.627
|
||||||
|
616,2.638
|
||||||
|
617,2.702
|
||||||
|
618,2.904
|
||||||
|
619,2.918
|
||||||
|
620,2.487
|
||||||
|
621,3.225
|
||||||
|
622,2.350
|
||||||
|
623,2.820
|
||||||
|
624,2.837
|
||||||
|
625,2.408
|
||||||
|
626,2.593
|
||||||
|
627,3.526
|
||||||
|
628,2.554
|
||||||
|
629,2.746
|
||||||
|
630,2.684
|
||||||
|
631,2.729
|
||||||
|
632,2.762
|
||||||
|
633,2.768
|
||||||
|
634,3.034
|
||||||
|
635,2.514
|
||||||
|
636,2.732
|
||||||
|
637,2.739
|
||||||
|
638,2.692
|
||||||
|
639,2.832
|
||||||
|
640,2.810
|
||||||
|
641,2.484
|
||||||
|
642,2.632
|
||||||
|
643,3.284
|
||||||
|
644,2.311
|
||||||
|
645,3.079
|
||||||
|
646,2.656
|
||||||
|
647,2.683
|
||||||
|
648,2.622
|
||||||
|
649,2.668
|
||||||
|
650,2.779
|
||||||
|
651,2.796
|
||||||
|
652,2.874
|
||||||
|
653,2.427
|
||||||
|
654,2.644
|
||||||
|
655,2.872
|
||||||
|
656,2.867
|
||||||
|
657,2.404
|
||||||
|
658,2.917
|
||||||
|
659,2.773
|
||||||
|
660,2.857
|
||||||
|
661,2.789
|
||||||
|
662,2.443
|
||||||
|
663,2.651
|
||||||
|
664,2.839
|
||||||
|
665,2.814
|
||||||
|
666,2.575
|
||||||
|
667,2.796
|
||||||
|
668,2.709
|
||||||
|
669,2.873
|
||||||
|
670,2.670
|
||||||
|
671,2.936
|
||||||
|
672,2.496
|
||||||
|
673,2.608
|
||||||
|
674,2.641
|
||||||
|
675,2.793
|
||||||
|
676,2.765
|
||||||
|
677,2.736
|
||||||
|
678,2.679
|
||||||
|
679,2.987
|
||||||
|
680,2.884
|
||||||
|
681,2.469
|
||||||
|
682,2.774
|
||||||
|
683,2.948
|
||||||
|
684,2.598
|
||||||
|
685,3.478
|
||||||
|
686,2.856
|
||||||
|
687,4.623
|
||||||
|
688,3.038
|
||||||
|
689,2.507
|
||||||
|
690,2.717
|
||||||
|
691,2.682
|
||||||
|
692,2.807
|
||||||
|
693,2.778
|
||||||
|
694,2.699
|
||||||
|
695,2.802
|
||||||
|
696,2.605
|
||||||
|
697,2.650
|
||||||
|
698,2.789
|
||||||
|
699,2.791
|
||||||
|
700,3.015
|
||||||
|
701,2.539
|
||||||
|
702,2.790
|
||||||
|
703,2.698
|
||||||
|
704,2.637
|
||||||
|
705,2.657
|
||||||
|
706,2.800
|
||||||
|
707,2.720
|
||||||
|
708,2.702
|
||||||
|
709,2.845
|
||||||
|
710,2.583
|
||||||
|
711,2.780
|
||||||
|
712,2.782
|
||||||
|
713,2.593
|
||||||
|
714,2.695
|
||||||
|
715,2.747
|
||||||
|
716,2.871
|
||||||
|
717,2.671
|
||||||
|
718,2.676
|
||||||
|
719,2.991
|
||||||
|
720,2.727
|
||||||
|
721,2.576
|
||||||
|
722,2.539
|
||||||
|
723,2.770
|
||||||
|
724,2.712
|
||||||
|
725,2.818
|
||||||
|
726,2.615
|
||||||
|
@@ -127,6 +127,22 @@ Run on the packaged build (`GigLineQA`, Development, Vulkan SM5) with `-qaselfte
|
|||||||
|
|
||||||
Committed frame-time series: `Docs/perf/0.1.0-walk-frametimes.csv`.
|
Committed frame-time series: `Docs/perf/0.1.0-walk-frametimes.csv`.
|
||||||
|
|
||||||
|
### `0.1.5` re-measure with the façade kit in the map
|
||||||
|
|
||||||
|
Same route, same preset, packaged Development build, **2560×1440**:
|
||||||
|
|
||||||
|
| Metric | `0.1.0` | `0.1.5` (kit + textures) |
|
||||||
|
| ------- | ----------------: | -----------------------: |
|
||||||
|
| Average | 2.42 ms (414 fps) | **2.76 ms (363 fps)** |
|
||||||
|
| p50 | 2.38 ms | 2.73 ms |
|
||||||
|
| p95 | 2.71 ms | 3.17 ms |
|
||||||
|
| p99 | 3.01 ms | 3.64 ms |
|
||||||
|
| Max | 4.00 ms | 4.62 ms |
|
||||||
|
|
||||||
|
The **625 kit actors and 8 generated textures cost about 12 %** of frame time and still leave **363 fps average, p99 3.64 ms** — roughly six times the 60 fps floor. Frame-time series: `Docs/perf/0.1.5-kit-walk-frametimes.csv`.
|
||||||
|
|
||||||
|
**Measurement trap, again:** runs that reported ~105 fps were two game instances overlapping (a previous launch had not exited). Confirm a single instance (`pgrep -af Binaries/Linux/GigLine`) before trusting a figure — 363 fps reproduced twice on a clean run.
|
||||||
|
|
||||||
## `0.1.0` — Fresh checkout build — record (2026-11-08)
|
## `0.1.0` — Fresh checkout build — record (2026-11-08)
|
||||||
|
|
||||||
Followed the documented steps in [`Docs/build.md`](build.md) exactly, into a clean directory with no prior state:
|
Followed the documented steps in [`Docs/build.md`](build.md) exactly, into a clean directory with no prior state:
|
||||||
|
|||||||
@@ -474,3 +474,16 @@ Scope: facts and traps that cost time to establish. Planned work lives in [TODO.
|
|||||||
the stale literal cannot come back. Spawn-view score back to **0.72** (best yet).
|
the stale literal cannot come back. Spawn-view score back to **0.72** (best yet).
|
||||||
- Lesson to keep: **duplicated placement constants drift silently.** The metric that
|
- Lesson to keep: **duplicated placement constants drift silently.** The metric that
|
||||||
caught it was the composition correlation, not a visual review.
|
caught it was the composition correlation, not a visual review.
|
||||||
|
|
||||||
|
## 2026-11-09 — 1440p re-measured with the kit: 363 fps, ~12% cost
|
||||||
|
|
||||||
|
- 2560×1440, Epic preset, TSR, VSync off, no frame generation: **2.76 ms average
|
||||||
|
(363 fps)**, p50 2.73, p95 3.17, p99 3.64, max 4.62 — against `0.1.0`'s 2.42 ms
|
||||||
|
(414 fps). The 625 kit actors + 8 generated textures cost about **12 %** and leave
|
||||||
|
~6× the 60 fps floor.
|
||||||
|
- **Variance trap confirmed a third time:** runs reporting ~105 fps (9.5 ms) were
|
||||||
|
two overlapping game instances — an earlier launch had not exited. `pgrep -af
|
||||||
|
Binaries/Linux/GigLine` should show one wrapper + one binary; 363 fps reproduced
|
||||||
|
twice on a clean run. Always count instances before believing a perf number.
|
||||||
|
- Series committed at `Docs/perf/0.1.5-kit-walk-frametimes.csv`; comparison table in
|
||||||
|
`Docs/release-checks.md`.
|
||||||
@@ -20,7 +20,7 @@ The `0.1.4` kit, materials and theatre trim are signed off; these are the geomet
|
|||||||
- [A] **Retail neighbours (6822 Budget, 6806–6820, 6800 Lee Drug) from their own references.** **Started 2026-11-09.** Fetched the one usable reference Commons holds for this run — `Art/reference/retail-neighbours/01-lee-drug-and-neighbor.jpg` (Gb321, CC BY-SA 4.0, 1920×953) — which shows 6800 **and** its neighbour at street level; the vision pre-check confirmed shopfronts and parapets are visible. The 18-frame theatre set cannot stand in for these façades, and Commons has nothing else for 6822 or 6806–6820, so per-building references for those two remain the blocker. **Kit layout fixed while here:** bay count was `round(width / 4.96)`, which gave 6922 thirteen bays across 65.8 m (a window every 4.96 m on a 37 m block) and left bare wall under the cornice; bays are now capped at 9 with the module widened, and the storey spread fills the available height (6922 9 × 11, 6806 7 × 3, 6800 4 × 3, theatre 8 × 6).
|
- [A] **Retail neighbours (6822 Budget, 6806–6820, 6800 Lee Drug) from their own references.** **Started 2026-11-09.** Fetched the one usable reference Commons holds for this run — `Art/reference/retail-neighbours/01-lee-drug-and-neighbor.jpg` (Gb321, CC BY-SA 4.0, 1920×953) — which shows 6800 **and** its neighbour at street level; the vision pre-check confirmed shopfronts and parapets are visible. The 18-frame theatre set cannot stand in for these façades, and Commons has nothing else for 6822 or 6806–6820, so per-building references for those two remain the blocker. **Kit layout fixed while here:** bay count was `round(width / 4.96)`, which gave 6922 thirteen bays across 65.8 m (a window every 4.96 m on a 37 m block) and left bare wall under the cornice; bays are now capped at 9 with the module widened, and the storey spread fills the available height (6922 9 × 11, 6806 7 × 3, 6800 4 × 3, theatre 8 × 6).
|
||||||
- [x] **Hero façade: fluting and the motto band as geometry.** **Done 2026-11-09.** Fluting: 20 grooves per column (thin shadow-tone cylinders set into the shaft, 120 pieces) instead of boolean cuts — it breaks the flat highlight at a fraction of the poly cost. Motto band: a real recess now, with a moulded surround standing 6 cm proud and the panel set 12 cm behind it, replacing the 8 cm dark stripe. Hero is 271 objects / 5 492 tris (from 148 / 3 044) and still 14.50 m. **En route it exposed a placement bug:** `ue_hero_facade_import.py` carried its own stale hero position `(-12024.5, -1450)` from before the `0.1.0` frontage fix, so running the importer alone moved the hero 13 m east and onto the north side — invisible in a render, and it dropped the reference score from 0.69 to 0.56. Placement now lives in `Tools/ue_placement.py` with span validators, asserted after every import (`span ok: X -14644..-12028`), and the spawn-view score recovered to **0.72**.
|
- [x] **Hero façade: fluting and the motto band as geometry.** **Done 2026-11-09.** Fluting: 20 grooves per column (thin shadow-tone cylinders set into the shaft, 120 pieces) instead of boolean cuts — it breaks the flat highlight at a fraction of the poly cost. Motto band: a real recess now, with a moulded surround standing 6 cm proud and the panel set 12 cm behind it, replacing the 8 cm dark stripe. Hero is 271 objects / 5 492 tris (from 148 / 3 044) and still 14.50 m. **En route it exposed a placement bug:** `ue_hero_facade_import.py` carried its own stale hero position `(-12024.5, -1450)` from before the `0.1.0` frontage fix, so running the importer alone moved the hero 13 m east and onto the north side — invisible in a render, and it dropped the reference score from 0.69 to 0.56. Placement now lives in `Tools/ue_placement.py` with span validators, asserted after every import (`span ok: X -14644..-12028`), and the spawn-view score recovered to **0.72**.
|
||||||
- [ ] **Blosm blockout cleaning pass.** Roofs and facades remain untextured volumes and the `setupScript` styles stay unused; with the kit carrying the elevations, this is now cleanup rather than a second façade system.
|
- [ ] **Blosm blockout cleaning pass.** Roofs and facades remain untextured volumes and the `setupScript` styles stay unused; with the kit carrying the elevations, this is now cleanup rather than a second façade system.
|
||||||
- [ ] **Re-measure 1440p performance** with 625 kit actors and 8 generated textures in the map. `0.1.0` measured 414 fps average, so there is headroom, but it has not been re-run since.
|
- [x] **Re-measure 1440p performance** with 625 kit actors and 8 generated textures in the map. **Done 2026-11-09:** 2.76 ms average (363 fps), p99 3.64 ms at 2560×1440, Epic preset, TSR, VSync off, no frame generation — about **12 %** more frame time than `0.1.0` (2.42 ms / 414 fps) and still ~6× the 60 fps floor. Recorded in `Docs/release-checks.md`; series at `Docs/perf/0.1.5-kit-walk-frametimes.csv`. Note: runs showing ~105 fps were two overlapping game instances, not the build.
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- [ ] Tag `v0.1.5` and write `CHANGELOG.md` entry; then remove this section.
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- [ ] Tag `v0.1.5` and write `CHANGELOG.md` entry; then remove this section.
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## 0.2.0 — MPFB player body, third-person camera, basic animation (weeks 7–9)
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## 0.2.0 — MPFB player body, third-person camera, basic animation (weeks 7–9)
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Reference in new issue
Block a user