docs(licensing): remove ODbL attribution requirements and HUD credit references
Drop the OpenStreetMap/ODbL attribution requirement, the Google imagery rule, and the related F-4 requirement, risk R-4, release check, and TODO items across AGENTS, PLAN, ROADMAP, README, setup, architecture sections, and manifests. OSM data is now documented as local private use only. Also normalize numbered-list indentation in the architecture docs.
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@@ -30,8 +30,7 @@ Measured at 1440p on the development workstation: Bazzite, Ryzen 7 7700X, 64 GB
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4. 60 FPS at 1440p per the performance check above.
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5. Fresh checkout builds against the documented external engine installation.
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6. Linux build packaged and launched; controls documented in `Docs/` and shown in-game.
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7. Geographic attribution is visible in-game: "© OpenStreetMap contributors" with a working licence link.
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8. Tag `v0.1.0`, write the `CHANGELOG.md` entry, then remove the completed section from `TODO.md` (its goal stays in `ROADMAP.md`).
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7. Tag `v0.1.0`, write the `CHANGELOG.md` entry, then remove the completed section from `TODO.md` (its goal stays in `ROADMAP.md`).
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## Check-record template
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@@ -43,4 +42,3 @@ Measured at 1440p on the development workstation: Bazzite, Ryzen 7 7700X, 64 GB
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| `0.1.0` | 60 FPS at 1440p | — | — | — |
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| `0.1.0` | Fresh checkout build | — | — | — |
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| `0.1.0` | Packaged Linux build | — | — | — |
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| `0.1.0` | Attribution display | — | — | — |
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