refactor(tools): one FBX export preset instead of six copies

The bpy.ops.export_scene.fbx argument block was duplicated in six scripts (hero,
block frontage, north buildings, site, scale test, MPFB character) and all six
carried mesh_smooth_type="OFF", which drops smoothing groups and made every
Unreal import warn and every round part faceted.

Tools/fbx_export_preset.py now owns the presets:
- preset_kwargs(preset, selection, **overrides) is bpy-free and unit-tested;
- export_static()/export_character() are thin wrappers that import bpy lazily;
- ue_metric_v1 and ue_character_v1 keep the recorded scale contract
  (FBX_SCALE_NONE, apply_unit_scale, -Y forward / Z up) and use FACE smoothing.

Callers switched: hero_facade_build, export_block_frontage, export_north_buildings,
scale_test_export, mpfb_character_export, Art/blender/site/export_site_fbx.

Verified by re-exporting every asset through the preset and re-importing all of
them: 0 smoothing warnings on site, frontage and north buildings; packaging and
-qaselftest all PASS (walk, transect 0 holes, wall probe 0/35, facade probe 0/9).
49 tool tests pass (9 new for the preset contract).
This commit is contained in:
zwitschi committed 2026-11-08 18:00:59 +01:00
1 parent 160e9144f9
commit 286d9f6479
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@@ -16,6 +16,7 @@ Geographic tools live in [`Geo/tools/`](../Geo/README.md) and the Blender-side b
| Tool | Purpose |
| --- | --- |
| `check-lfs.sh` | Fails if the `lfs` filter is missing or an LFS-tracked file was committed as a plain blob |
| `fbx_export_preset.py` | The **single** FBX export preset (`ue_metric_v1` / `ue_character_v1`): metres→centimetres via `FBX_SCALE_NONE`, axis mapping east +X / north −Y / up +Z, `mesh_smooth_type="FACE"` (smoothing groups survive the import). Every Blender exporter imports it instead of copying the argument block; `preset_kwargs()` is bpy-free and unit-tested. |
| `sibling_asset_audit.py` | Reads the sibling project's prop library from GLB headers into `Art/props/reuse-manifest.json`; copies nothing |
| `scale_test_export.py` / `ue_scale_test_import.py` | The 1 m = 100 uu scale test; the named presets `ue_metric_v1` live in these two files |