lighting: dynamic-only lights so no lighting build is required
The editor warned 'LIGHTING NEEDS TO BE REBUILT' (Build Lighting Only / BuildLighting) because the sun and sky were Stationary with no baked lightmap. The demo is a fixed daytime scene lit entirely dynamically, so: - Config/DefaultEngine.ini: r.AllowStaticLighting=False - nothing to build. - DemoMap + ReviewMap builders: sun, sky light, height fog and the staged mesh components are set to ComponentMobility.MOVABLE. Also clears the Android File Server SecurityToken in DefaultEngine.ini: the plugin is disabled and excluded from shipping, and the value is a credential that must not be committed. All 14 screenshots re-rendered; no lighting warnings in the build or run logs.
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