test(visual): references for the two ground-level shots
The target spec requires every shot to carry comparison imagery, and the new feet and wheel shots had none. They point at the Blender renders of the character and the vehicle - the closest honest comparison available, rather than an unrelated image to satisfy the check.
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@@ -116,7 +116,9 @@
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1920,
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],
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"references": [],
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"references": [
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"Screenshots/blender/character-angle-035.png"
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],
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"expect": "Low view of a person's feet standing on a pavement, seen along the ground, daylight. The object must touch the surface: feet or wheels in contact, with the shadow starting at that contact point, not on the ground far below."
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"expect": "Low view of a person's feet standing on a pavement, seen along the ground, daylight. The object must touch the surface: feet or wheels in contact, with the shadow starting at that contact point, not on the ground far below."
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},
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},
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{
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{
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@@ -126,7 +128,9 @@
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1920,
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1920,
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1080
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1080
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],
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],
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"references": [],
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"references": [
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"Screenshots/blender/vehicle-angle-035.png"
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],
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"expect": "Low view of a car's wheels standing on a pavement, seen along the ground, daylight. The object must touch the surface: feet or wheels in contact, with the shadow starting at that contact point, not on the ground far below."
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"expect": "Low view of a car's wheels standing on a pavement, seen along the ground, daylight. The object must touch the surface: feet or wheels in contact, with the shadow starting at that contact point, not on the ground far below."
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}
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}
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]
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]
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