chore: prepare repository for Gitea publication

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zwitschi committed 2026-11-07 11:08:04 +01:00
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@@ -18,13 +18,13 @@ Workstation, geo pipeline, and engine validation are done. The art pipeline has
**Next up:** model the hero façade and block frontage from the reference set, then first-person traversal on the site terrain. **Release gate:** `v0.1.0` is tagged only on the owner's explicit go-ahead once the release checks pass — not automatically when the checkboxes close.
**Open decisions:** code licence (MIT proposed); whether shipped builds carry a derived OSM database (ODbL posture).
**Open decision:** whether shipped builds carry a derived OSM database (ODbL posture).
## 0.1.0 — Local setup and walkable Hollywood block (weeks 1–6)
### Environment setup
Status detail in [Docs/setup.md](Docs/setup.md); workstation audit in [Docs/environment.md](Docs/environment.md); pins in [Docs/toolchain.md](Docs/toolchain.md).
Status detail in [Docs/setup.md](Docs/setup.md); pins in [Docs/toolchain.md](Docs/toolchain.md). The workstation audit is local only.
- [x] Update Bazzite using its supported mechanism; verify NVIDIA driver and Vulkan operation.
- [x] Register an Epic account and accept the Unreal license; obtain a pinned Linux engine build or build from Epic's authorized source repository.
@@ -71,6 +71,16 @@ Status detail in [Docs/setup.md](Docs/setup.md); workstation audit in [Docs/envi
- [ ] Fixed daytime lighting and basic ambience.
- [ ] Geographic attribution display ("© OpenStreetMap contributors" + license link).
### Repository publication - active - 42a29fe2-651a-4483-be7f-6d9040c53053
- [x] Remove confirmed private documents and bundled skills from publishable history while preserving local copies; validate all refs and LFS objects. Rewritten 2026-11-07; original history is in a separate private local backup.
- [x] Scan all reachable Git history with Gitleaks 8.28.0. Removed an Android File Server security token from history and disabled the unused server; the rescan found no leaks.
- [x] Review Unreal asset provenance via the generation/import scripts and inspect all 18 reachable Unreal asset versions for recognizable private-reference paths. No such paths were found; this is not a full binary-content audit.
- [x] Review OSM source distribution notices: original data retains attribution and licence metadata, and the repository links directly to ODbL 1.0.
- [ ] Review ODbL obligations for each shipped derivative database or produced work before public release.
- [-] Validate Gitea LFS upload support during the first authorized push. `origin` was reachable on 2026-11-07 and advertised no refs; LFS upload remains untested.
- [-] Commit and review the publication preparation changes before pushing.
### Release checks
- [ ] Player can traverse both sides of the demo without falling through geometry. Blender pre-check passes: 0 raycast holes along both sidewalks and the designated crossing; worst seam step 15.8 cm at the sidewalk's outer edge (`Art/blender/README.md`). Engine traversal still to be tested.