1.7 KiB
1.7 KiB
Steam Release Checklist
Chemo-Sim — Everything needed before hitting "Publish."
Pre-Launch (Phase 4)
- Steamworks account created
- App ID reserved ($100 fee paid)
- Bank/tax info filled in Steamworks
- Build depots configured (Win x64, Linux)
- GodotSteam plugin integrated and tested
- Achievements defined and implemented
- Cloud saves configured (if using)
Store Page (Phase 4–5)
- Short description (≤300 chars)
- Full description (formatting, GIFs, feature bullets)
- Content warnings set (mature themes, medical situations, dark humor)
- Tags: Indie, Simulation, First-Person, Dark Humor, Singleplayer, Story Rich
- Genre: Simulation, Indie
- Screenshots (min 5, showing gameplay variety)
- Trailer (30–90 sec, captures tone)
- Capsule images:
- Header capsule (460x215)
- Small capsule (231x87)
- Main capsule (616x353)
- Vertical capsule (374x448)
- Library assets:
- Library capsule (600x900)
- Library hero (3840x1240)
- Library logo (1280x720)
Build Verification (Phase 5)
- Fresh install from Steam on Windows
- Fresh install from Steam on Linux
- Achievements unlock correctly
- Save/load works across sessions
- Controller works (if supported)
- No crash in 1-hour playthrough
- Steam overlay works (Shift+Tab)
Launch Day
- Set release date in Steamworks
- Flip store page from "Coming Soon" to "Early Access"
- Post announcement on Discord/Twitter/TikTok
- Monitor Steam forums and Discord for first-hour bugs
- Hotfix branch ready, CI warmed up
Post-Launch
- First patch within 48 hours (critical fixes only)
- Weekly community roundup posts
- Plan first content update based on feedback