67 lines
3.0 KiB
Markdown
67 lines
3.0 KiB
Markdown
# Chemo-Sim
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**A First-Person Simulator Where YOU Are the Patient**
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Welcome to the worst day of your life—but make it funny.
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## What is This?
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Chemo-Sim is a painfully accurate, darkly comedic first-person simulator that puts you in the hospital gown. Experience the full journey: the bad news, the IV drips, the hair loss, the existential dread, and the occasional absurd moment that makes you question reality.
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This is not a game about _beating_ cancer. This is a game about _being_ chemo'd. Every indignity, every side effect, every surreal hospital hallucination—all yours to experience.
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> [!WARNING]
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> This game contains brutal honesty wrapped in dark humor. If you find cosmic absurdity funny while facing human suffering, you're our people.
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## Features
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- **Hyper-realistic symptom simulation** – Nausea, hair loss, taste changes, chemo brain, the works
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- **Minigames from hell** – Throw up accurately, hold a conversation while foggy, eat food that tastes like pennies
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- **Medical accuracy meets comedy** – Our research was thorough; our jokes are darker
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- **Multiple chemo regimens** – Different drugs, different side effects, different routes to suffering
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- **Hospital environments** – Waiting rooms, treatment centers, home isolation—all the glamour
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- **Unlockable dark humor** – Easter eggs, absurd internal monologues, meme-worthy moments
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- **Accessibility focus** – Because chemo patients are already struggling; this game shouldn't be
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## Why This Exists
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This started as a joke. Then we realized nobody had made this. Then we realized _why_ it could matter—giving people a tiny window into what patients actually endure, all while laughing at the absurdity of existence.
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It's therapy through comedy. It's dark. It's sincere. It's ridiculous. It's all at once.
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## Platform Support
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- Windows 10/11 (x64)
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- Linux (Ubuntu 20.04+, Fedora 35+, Arch)
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## Development Status
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**Early Access / In Development** – We're building this lean and mean with a 2-person team + AI tools. Expect rapid iteration, unfiltered creative decisions, and occasional chaos.
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Implementation status is planned in [DEVELOPMENT_ROADMAP.md](docs/DEVELOPMENT_ROADMAP.md) and changes are tracked in the [changelog](CHANGELOG.md).
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## Credits
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Made by two people who thought this was funny enough to be real. [Corey](https://coreypellizzi.com) had to undergo cancer treatment himself, which inspired this project. [Georg](https://github.com/Zwitschi) takes care of the technical aspects and makes sure the game actually runs.
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## License
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MIT License - See [LICENSE.md](LICENSE.md)
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## For Developers
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- [Technical Architecture](docs/ARCHITECTURE.md)
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- [Development Roadmap](docs/DEVELOPMENT_ROADMAP.md)
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- [Build Guide](docs/BUILD_GUIDE.md)
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- [Game Design Document](docs/GAME_DESIGN_DOCUMENT.md)
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## Support This Thing
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Steam Early Access coming Q3 2026. Wishlist to keep up.
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Follow the chaos: [Discord] [Twitter] [TikTok]
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[Discord]: https://discord.gg/chemo-sim
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[Twitter]: https://twitter.com/chemo-sim
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[TikTok]: https://www.tiktok.com/@chemo-sim
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