Update CHANGELOG and add export presets and icon files
Build / Export windows (push) Failing after 5m8s
Build / Export linux (push) Failing after 5s

- Expanded CHANGELOG with project scaffolding and core tech details.
- Added export presets configuration for Windows and Linux.
- Introduced placeholder icon.svg for project branding.
- Corrected application resource modification setting in export presets.
This commit is contained in:
2026-05-30 13:11:33 +02:00
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# Chemo-Sim — A First-Person Chemo Treatment Simulator
Changelog for Chemo-Sim. See [README.md](README.md) for game overview and [docs/DEVELOPMENT_ROADMAP.md](docs/DEVELOPMENT_ROADMAP.md) for development plans.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
### Added — Sprint 1: Project Scaffolding & Core Tech
- **1.1** Initialized Godot 4.x project: `project.godot` (name `chemo-sim`,
version `0.1.0`, Forward+ renderer with mobile fallback, 1920×1080 window).
- **1.2** Created directory structure per `docs/ARCHITECTURE.md`
(`scenes/`, `scripts/`, `assets/`, `export_templates/`, `build/`), with
`.gitkeep` placeholders so empty dirs are tracked.
- **1.3** Set up Gitea Actions CI/CD (`.gitea/workflows/build.yml`): builds on
push/PR to `main`, exports Windows `.exe` + Linux `.x86_64` via the
`barichello/godot-ci:4.3` container, uploads artifacts per run.
Removed the GitHub Actions workflow in favor of Gitea-only CI.
- **1.4** Configured export presets (`export_presets.cfg`) for Windows Desktop
and Linux (x86_64). Verified both export locally via
`godot --export-release` (Windows .exe ~80 MB, Linux .x86_64 ~63 MB).
- Added placeholder `icon.svg` referenced by `project.godot`.
### Fixed
- Corrected `.gitignore`: removed `*.godot` rule that would have ignored the
required `project.godot`; added Godot 4 cache (`.godot/`), local toolchain
(`tools/`), and build output ignores.
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@@ -26,7 +26,7 @@ texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
binary_format/architecture="x86_64"
codesign/enable=false
application/modify_resources=true
application/modify_resources=false
application/icon=""
application/console_wrapper_icon=""
application/icon_interpolation=4
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<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128" viewBox="0 0 128 128">
<rect width="128" height="128" rx="16" fill="#1a2b3c"/>
<rect x="54" y="28" width="20" height="72" rx="4" fill="#e8eef2"/>
<rect x="28" y="54" width="72" height="20" rx="4" fill="#e8eef2"/>
<circle cx="64" cy="64" r="10" fill="#4fb286"/>
</svg>

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