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zwitschi
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security-game
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v0.9.5
security-game
/
tools
T
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zwitschi
31574b8d82
Full build / Import + headless tests (push)
Successful in 43s
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Full build / Full desktop build + optional release (push)
Skipped
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Raise NPC texture maps to 256
2026-11-02 20:16:30 +01:00
..
asset_pipeline.py
Extend AI image tooling with variants; drop dev asset folders from git
2026-11-01 12:08:34 +01:00
bake_ao.py
Bake library AO and lift environment textures
2026-11-01 15:07:27 +01:00
blender_assets.py
Round the NPC shoes and responder boots
2026-11-02 19:38:40 +01:00
build_releases.sh
Unify the Godot 4.7.2 CI environment and cache it
2026-11-02 09:25:08 +01:00
check_docs.py
Add a docs README and link checker
2026-11-02 10:52:15 +01:00
check_screenshots.sh
Close the 0.9.3 UI polish milestone
2026-11-02 17:57:40 +01:00
export_venues.gd
Export venues as editor-authorable .tres resources
2026-10-31 22:16:55 +01:00
generate_textures.py
Rename Step Line to Gig Line
2026-11-01 12:52:17 +01:00
make_normal_maps.py
Bake library AO and lift environment textures
2026-11-01 15:07:27 +01:00
model_pipeline.py
Rename Step Line to Gig Line
2026-11-01 12:52:17 +01:00
npc_baseline.py
Establish the 0.9.4 NPC visual baseline
2026-11-02 18:13:57 +01:00
npc_pipeline.py
Raise NPC texture maps to 256
2026-11-02 20:16:30 +01:00
npc_proportions.py
Audit NPC body proportions against a shared guide
2026-11-02 18:54:52 +01:00
openrouter_judge.py
Make the vision judge discover cost-effective OpenRouter models
2026-11-01 19:55:43 +01:00
publish_release.sh
Add the optional Forward+ desktop HQ build
2026-11-01 19:40:42 +01:00
scene_concepts.py
Rebuild the Joke Shop as the Sunset Strip block
2026-11-02 14:10:07 +01:00
screen_designs.py
Close the 0.9.3 UI polish milestone
2026-11-02 17:57:40 +01:00
test_asset_pipeline.py
Add new game assets and update asset paths in code
2026-10-31 15:20:08 +01:00
test_blender_assets.py
Raise the character mesh budget to 8000
2026-11-02 19:25:41 +01:00
test_check_docs.py
Add a docs README and link checker
2026-11-02 10:52:15 +01:00
test_model_pipeline.py
Audit prop budgets and add a prop-gallery art check
2026-11-01 10:27:27 +01:00
test_npc_baseline.py
Establish the 0.9.4 NPC visual baseline
2026-11-02 18:13:57 +01:00
test_npc_pipeline.py
Load and animate the Blender-authored NPC base mesh
2026-11-01 13:26:37 +01:00
test_npc_proportions.py
Audit NPC body proportions against a shared guide
2026-11-02 18:54:52 +01:00
test_openrouter_judge.py
Make the vision judge discover cost-effective OpenRouter models
2026-11-01 19:55:43 +01:00
test_scene_concepts.py
Rebuild the Joke Shop as the Sunset Strip block
2026-11-02 14:10:07 +01:00
test_screen_designs.py
v0.3.0: rendering pass, generated props, selection model and Web build
2026-10-31 23:07:41 +01:00