Files
security-game/content/strings.en.json
T
zwitschi 1b976bf351
Full build / Import + headless tests (push) Successful in 30s
Full build / Full desktop build + optional release (push) Failing after 3m38s
Add body-camera timeline to the shift review
- New src/game/ui/event_timeline.gd flattens every recorded incident event
  (ADR-0005) into one time-ordered list and shows time, person, and a one-line
  summary. Step with Left/Right or the buttons; Esc returns to the review. No live
  3D replay in this first version.
- Shift review gains a "Body camera timeline" button that hands the review to the
  timeline; the review dim is hidden while it is open (stacked overlays made the
  screen nearly black) and restored on close.
- ShiftCoordinator records started_at_ms so the review can stamp events as mm:ss.
- 8 new string keys for the timeline UI and the review button.

Tests/docs
- Headless suite 113 -> 120 (test_event_timeline.gd), new smoke_timeline.gd that
  opens the timeline from the review, steps through every event, and closes back.
- README, TODO section moved to DONE, MEMORY notes. Version 0.2.6.
2026-10-31 21:02:25 +01:00

81 lines
3.9 KiB
JSON

{
"hud.controls": "LMB/Space wheel · A/D step · Space confirm · Esc cancel · R emergency · E inspect · C wand · Q polite · B camera · Tab cycle · G light · L lock · F debug",
"radial.raise_hand": "Stop",
"radial.eye_contact": "Look",
"radial.point": "Point",
"radial.head_shake": "No",
"radial.polite": "Ask",
"radial.inspect": "Inspect",
"radial.wand": "Wand",
"radial.warning": "Warn",
"radial.block": "Block",
"radial.reason": "Reason",
"radial.recognize": "Recognize",
"radial.radio": "Radio",
"hud.escalation_prefix": "Escalation: %s",
"hud.cooldown": "EMERGENCY RADIO COOLDOWN: %.0fs",
"hud.aim_first": "Aim at someone first.",
"hud.no_one_nearby": "No one nearby.",
"hud.targeting": "Targeting %s (Tab to cycle).",
"hud.no_wand": "No wand at this venue.",
"hud.screen_first": "Screen this guest with the wand (C) before admitting them.",
"access.granted": "Entry granted: %s",
"access.denied": "Entry denied: %s",
"access.policy_satisfied": "policy satisfied",
"access.wrong_grant": "You granted entry despite verification failure!",
"access.wrong_deny": "You denied entry despite valid verification!",
"wand.admitted_prohibited": "You admitted %s with a prohibited item!",
"wand.denied_false_alarm": "You denied %s over a harmless item.",
"wand.cleared": "%s cleared the wand check.",
"wand.refused": "%s refused entry after the wand check.",
"radio.address_first": "Address someone first before calling.",
"radio.blocked": "Radio blocked: %s",
"radio.inaccurate": "Dispatch flags inaccuracies in your report (-%d).",
"radio.received": "Dispatch received your report. Assistance en route.",
"radio.emergency_dispatched": "Emergency responder dispatched.",
"radio.easter_egg": "¿Dónde está la mota?",
"responder.arrived": "Responder arrives and %ss the situation.",
"responder.evacuated": "The entrance is cleared and the door is locked while the block is secured.",
"investigation.unjustified": "Emergency call against %s reviewed: no weapon, low danger.",
"investigation.started": "Your emergency call is flagged for investigation.",
"react.comply": "%s complies and steps back.",
"react.leave": "%s turns and leaves.",
"react.argue": "%s argues with you.",
"react.record": "%s starts filming you.",
"react.ignore": "%s ignores you.",
"react.threaten": "%s is threatening you. Emergency radio (R) is justified now.",
"react.force_entry": "%s is forcing the door!",
"react.return_later": "%s leaves but may come back.",
"react.call_someone": "%s calls someone for help.",
"react.none": "No reaction (yet).",
"bodycam.on": "Body camera on.",
"bodycam.off": "Body camera off.",
"bodycam.warning": "Formal warning recorded on the body camera.",
"recognition.declared": "You tell %s you recognize them. Logged as evidence.",
"recognition.already": "You have already recognized %s this shift.",
"reason.ask": "You ask %s why they are here.",
"reason.reply": "%s: \"%s\"",
"reason.silent": "%s says nothing and looks away.",
"station.blocking": "You step between %s and the door.",
"perception.near": "%s notices you standing close.",
"perception.aware": "%s notices you watching.",
"door.locked": "The door is now locked.",
"door.unlocked": "The door is now unlocked.",
"door.thwarted": "%s tries the locked door and fails.",
"flashlight.on": "Flashlight on.",
"flashlight.off": "Flashlight off.",
"hud.venue_switched": "Venue: %s",
"wand.recharge": "Wand scanner is recharging…",
"review.responder": "Responder outcomes: %s",
"review.investigations": "Investigations: %s",
"review.none": "none",
"timeline.title": "Body Camera Timeline",
"timeline.position": "Event %d of %d",
"timeline.empty": "No recorded events this shift.",
"timeline.prev": "◀ Previous",
"timeline.next": "Next ▶",
"timeline.close": "Close",
"timeline.hint": "Left/Right step through events · Esc closes · no live replay yet",
"review.timeline_button": "Body camera timeline"
}