Replace the generic boulevard facade with a stylized 6840 Hollywood Blvd block: six Ionic columns, eight stone steps, Masonic frieze/medallions, event banners, side doors, El Capitan Theatre and retail neighbours, Ovation Hollywood arcade, Walk of Fame and four-lane street markings. Add the Day and Night Hollywood venue-menu rows. Night uses a phase-time offset so a full-length shift stays in LATE while the clock starts at zero; late routine traffic keeps the street populated and the offset round-trips through checkpoint restore. Retune local-light falloff to linear attenuation, add a cool north sky fill, and use the smooth limestone facade texture. Refresh the staged gallery and map references; add geometry-budget, menu, night-offset and late-traffic tests.
Hollywood Boulevard references
AI-generated art-direction frames for the real El Capitan Entertainment Centre
block at 6840 Hollywood Boulevard. They are generated with
tools/scene_concepts.py generate --group scene --only ... and are not shipped
game textures. The geometry mapping and source links are in
../../../hollywood-boulevard-map.md.


