- Script uploaded only the three portable binaries; v0.2.1 release was missing step-line-setup-0.2.1.exe and the AppImage. Now uploads the full set (extras when present), reuses existing releases (adds missing assets), and falls back to ~/.git-credentials basic auth when GITEA_TOKEN is unset - Back-filled both missing assets onto the live v0.2.1 release via API (release now carries all 5 artifacts) - TODO/RELEASING/MEMORY document the findings and the host admin steps for anonymous downloads ([service] REQUIRE_SIGNIN_VIEW)
367 lines
16 KiB
Python
367 lines
16 KiB
Python
#!/usr/bin/env python3
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"""Generate, crop, resize, and quality-check game image assets."""
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import argparse
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import json
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import sys
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from pathlib import Path
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from PIL import Image, ImageChops, ImageOps, ImageStat
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import generate_textures
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ROOT = Path(__file__).resolve().parent.parent
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IMAGE_EXTENSIONS = {".png", ".jpg", ".jpeg", ".webp", ".bmp", ".tif", ".tiff"}
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PROFILES = {
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"texture": {"target": (512, 512), "min": (256, 256), "max": (1024, 1024),
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"aspect": 1.0, "alpha": None, "view": "flat/orthographic"},
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"tile": {"target": (512, 512), "min": (256, 256), "max": (1024, 1024),
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"aspect": 1.0, "alpha": None, "view": "flat/orthographic",
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"power_of_two": True, "seamless": True},
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"icon": {"target": (64, 64), "min": (32, 32), "max": (512, 512),
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"aspect": 1.0, "alpha": True, "view": "flat, centered glyph"},
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"app_icon": {"target": (1024, 1024), "min": (512, 512), "max": (1024, 1024),
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"aspect": 1.0, "alpha": None, "view": "square, centered composition"},
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"overlay": {"target": (512, 512), "min": (256, 256), "max": (1024, 1024),
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"aspect": 1.0, "alpha": None, "view": "screen-space overlay"},
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"card": {"target": (256, 128), "min": (128, 64), "max": (1024, 512),
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"aspect": 2.0, "alpha": None, "view": "flat, front-facing card"},
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"banner": {"target": (1024, 256), "min": (512, 128), "max": (2048, 512),
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"aspect": 4.0, "alpha": None, "view": "flat, front-facing banner"},
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"backdrop": {"target": (1024, 256), "min": (1024, 256), "max": (8192, 2048),
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"aspect": 4.0, "alpha": None, "view": "straight-on wide backdrop"},
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"background": {"target": (1920, 1080), "min": (1280, 720), "max": (8192, 4320),
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"aspect": 16 / 9, "alpha": None, "view": "intended game camera and horizon"},
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}
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ROLE_GUIDANCE = {
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"texture": "flat-lit game surface texture, straight-on orthographic view, no perspective",
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"tile": "seamless tileable surface texture, flat even lighting, orthographic, no perspective or shadows",
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"icon": "single centered flat UI glyph, clean silhouette, transparent background, no mockup or perspective",
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"app_icon": "square game application icon, centered composition, no perspective",
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"overlay": "screen-space overlay texture with transparent edges, no perspective",
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"card": "single front-facing flat game UI card, no perspective, no surrounding mockup",
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"banner": "wide front-facing game banner texture, no perspective, no surrounding scene",
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"backdrop": "wide seamless-looking game environment backdrop, straight-on view, no foreground objects",
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"background": "wide 16:9 game background environment with a coherent horizon and straight camera view",
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}
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def resolve_path(value):
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path = Path(value).expanduser()
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return path if path.is_absolute() else ROOT / path
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def has_alpha(image):
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return image.mode in ("RGBA", "LA") or (image.mode == "P" and "transparency" in image.info)
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def has_transparency(image):
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if not has_alpha(image):
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return False
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return image.convert("RGBA").getchannel("A").getextrema()[0] < 255
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def parse_color(value):
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value = value.strip().lstrip("#")
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if len(value) not in (6, 8):
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raise argparse.ArgumentTypeError("color must be #RRGGBB or #RRGGBBAA")
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try:
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channels = tuple(int(value[index:index + 2], 16)
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for index in range(0, len(value), 2))
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except ValueError as exc:
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raise argparse.ArgumentTypeError(
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"color must use hexadecimal digits") from exc
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return channels + ((255,) if len(channels) == 3 else ())
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def save_image(image, path):
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path.parent.mkdir(parents=True, exist_ok=True)
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suffix = path.suffix.lower()
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if suffix in (".jpg", ".jpeg") and image.mode in ("RGBA", "LA"):
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background = Image.new("RGB", image.size, (0, 0, 0))
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background.paste(image.convert("RGBA"),
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mask=image.convert("RGBA").getchannel("A"))
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image = background
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image.save(path)
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print(
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f"wrote {path.relative_to(ROOT) if path.is_relative_to(ROOT) else path} {image.size}")
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def crop_image(source, output, width, height, x=None, y=None):
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with Image.open(source) as image:
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image.load()
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source_width, source_height = image.size
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if width <= 0 or height <= 0 or width > source_width or height > source_height:
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raise ValueError(
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f"crop {width}x{height} must fit inside source {source_width}x{source_height}")
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if (x is None) != (y is None):
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raise ValueError("--x and --y must be supplied together")
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left = (source_width - width) // 2 if x is None else x
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top = (source_height - height) // 2 if y is None else y
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if left < 0 or top < 0 or left + width > source_width or top + height > source_height:
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raise ValueError(
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"crop origin and dimensions extend beyond the source image")
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cropped = image.crop((left, top, left + width, top + height))
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save_image(cropped, output)
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def resize_image(source, output, width, height, fit="contain", background=(0, 0, 0, 0)):
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if width <= 0 or height <= 0:
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raise ValueError("resize dimensions must be positive")
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with Image.open(source) as image:
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image.load()
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if fit == "stretch":
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result = image.resize((width, height), Image.Resampling.LANCZOS)
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elif fit == "cover":
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result = ImageOps.fit(image, (width, height),
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method=Image.Resampling.LANCZOS)
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else:
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contained = ImageOps.contain(
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image, (width, height), method=Image.Resampling.LANCZOS)
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use_alpha = has_alpha(image) or background[3] < 255
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mode = "RGBA" if use_alpha else "RGB"
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fill = background if use_alpha else background[:3]
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result = Image.new(mode, (width, height), fill)
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contained = contained.convert(mode)
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offset = ((width - contained.width) // 2,
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(height - contained.height) // 2)
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if use_alpha:
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result.alpha_composite(contained, offset)
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else:
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result.paste(contained, offset)
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save_image(result, output)
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def infer_role(path):
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parts = [part.lower() for part in path.parts]
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stem = path.stem.lower()
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if "icons" in parts:
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return "icon"
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if "cards" in parts:
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return "card"
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if stem == "icon":
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return "app_icon"
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if "vignette" in stem or "overlay" in stem:
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return "overlay"
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if "skyline" in stem or "backdrop" in parts:
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return "backdrop"
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if "awning" in stem or "banner" in parts:
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return "banner"
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if stem in {"brick_facade", "concrete", "asphalt"} or "tiles" in parts:
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return "tile"
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if "backgrounds" in parts or "background" in parts:
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return "background"
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return "texture"
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def _mean_edge_difference(image):
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rgb = image.convert("RGB")
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width, height = rgb.size
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horizontal = ImageStat.Stat(ImageChops.difference(
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rgb.crop((0, 0, 1, height)), rgb.crop((width - 1, 0, width, height))))
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vertical = ImageStat.Stat(ImageChops.difference(
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rgb.crop((0, 0, width, 1)), rgb.crop((0, height - 1, width, height))))
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return max(sum(horizontal.mean) / len(horizontal.mean),
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sum(vertical.mean) / len(vertical.mean))
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def audit_image(path, role="auto", seam_threshold=18.0):
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path = Path(path)
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chosen_role = infer_role(path) if role == "auto" else role
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profile = PROFILES[chosen_role]
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errors = []
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warnings = []
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try:
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with Image.open(path) as image:
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image.load()
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width, height = image.size
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alpha = has_transparency(image)
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minimum = profile["min"]
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maximum = profile["max"]
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if width < minimum[0] or height < minimum[1]:
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errors.append(
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f"too small: {width}x{height}; minimum is {minimum[0]}x{minimum[1]}")
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if width > maximum[0] or height > maximum[1]:
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errors.append(
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f"too large: {width}x{height}; maximum is {maximum[0]}x{maximum[1]}")
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aspect = profile.get("aspect")
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actual_aspect = width / height
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if aspect and abs(actual_aspect - aspect) / aspect > 0.12:
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errors.append(
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f"wrong aspect ratio: {actual_aspect:.3f}; expected about {aspect:.3f}")
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if profile.get("alpha") is True and not alpha:
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errors.append("transparency required but image is opaque")
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elif profile.get("alpha") is False and alpha:
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warnings.append(
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"image has an alpha channel although this role is normally opaque")
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if profile.get("power_of_two") and (width & (width - 1) or height & (height - 1)):
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warnings.append("dimensions are not powers of two")
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edge_difference = None
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if profile.get("seamless"):
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edge_difference = _mean_edge_difference(image)
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if edge_difference > seam_threshold:
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errors.append(
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f"tile edges differ by {edge_difference:.1f} (limit {seam_threshold:.1f})")
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manual_review = [
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f"Confirm {profile.get('view', 'intended')} perspective/projection visually; "
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"automated checks cannot infer it reliably."
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]
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return {
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"path": str(path), "role": chosen_role, "size": [width, height],
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"alpha": alpha, "edge_difference": edge_difference,
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"quality": "bad" if errors else "good",
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"errors": errors, "warnings": warnings, "manual_review": manual_review,
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}
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except (OSError, ValueError) as exc:
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return {
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"path": str(path), "role": chosen_role, "size": None, "alpha": None,
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"edge_difference": None, "quality": "bad", "errors": [f"cannot read image: {exc}"],
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"warnings": [], "manual_review": [],
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}
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def image_paths(values):
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found = []
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for value in values:
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path = resolve_path(value)
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if path.is_dir():
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found.extend(item for item in path.rglob(
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"*") if item.is_file() and item.suffix.lower() in IMAGE_EXTENSIONS)
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elif path.suffix.lower() in IMAGE_EXTENSIONS:
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found.append(path)
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else:
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raise ValueError(f"not an image file or directory: {path}")
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return sorted(set(found))
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def _generate(args):
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profile = PROFILES[args.role]
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if (args.width is None) != (args.height is None):
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raise ValueError("--width and --height must be supplied together")
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width, height = (
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args.width, args.height) if args.width else profile["target"]
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transparent = args.transparent if args.transparent is not None else profile.get(
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"alpha") is True
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prompt = f"{args.prompt.strip()}. {ROLE_GUIDANCE[args.role]}."
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image = generate_textures.generate_image(
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prompt, args.model, args.request_size, transparent)
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if args.role == "icon" and has_alpha(image):
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image = resize_image_from_image(
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image, width, height, "contain", (0, 0, 0, 0))
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else:
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image = ImageOps.fit(image, (width, height),
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method=Image.Resampling.LANCZOS)
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save_image(image, resolve_path(args.output))
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def resize_image_from_image(image, width, height, fit, background):
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if fit == "cover":
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return ImageOps.fit(image, (width, height), method=Image.Resampling.LANCZOS)
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contained = ImageOps.contain(
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image, (width, height), method=Image.Resampling.LANCZOS)
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mode = "RGBA" if has_alpha(image) or background[3] < 255 else "RGB"
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result = Image.new(mode, (width, height),
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background if mode == "RGBA" else background[:3])
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contained = contained.convert(mode)
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offset = ((width - contained.width) // 2, (height - contained.height) // 2)
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if mode == "RGBA":
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result.alpha_composite(contained, offset)
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else:
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result.paste(contained, offset)
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return result
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def build_parser():
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parser = argparse.ArgumentParser(
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description="Create and validate game image assets.")
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commands = parser.add_subparsers(dest="command", required=True)
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generate = commands.add_parser(
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"generate", help="generate an image using the existing OpenRouter backend")
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generate.add_argument("--prompt", required=True)
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generate.add_argument("--output", required=True,
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help="output path, relative to the project root or absolute")
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generate.add_argument("--role", choices=PROFILES, required=True)
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generate.add_argument(
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"--model", default=generate_textures.DEFAULT_IMAGE_MODEL)
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generate.add_argument("--request-size", type=int,
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default=generate_textures.GEN_SIZE)
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generate.add_argument("--width", type=int)
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generate.add_argument("--height", type=int)
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alpha = generate.add_mutually_exclusive_group()
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alpha.add_argument("--transparent", dest="transparent",
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action="store_true")
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alpha.add_argument("--opaque", dest="transparent", action="store_false")
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generate.set_defaults(transparent=None)
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generate.set_defaults(handler=_generate)
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crop = commands.add_parser(
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"crop", help="crop an exact-size region; defaults to the image center")
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crop.add_argument("input")
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crop.add_argument("output")
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crop.add_argument("--width", type=int, required=True)
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crop.add_argument("--height", type=int, required=True)
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crop.add_argument("--x", type=int)
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crop.add_argument("--y", type=int)
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crop.set_defaults(handler=lambda args: crop_image(resolve_path(args.input), resolve_path(args.output),
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args.width, args.height, args.x, args.y))
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resize = commands.add_parser(
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"resize", help="resize to exact dimensions while preserving aspect by default")
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resize.add_argument("input")
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resize.add_argument("output")
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resize.add_argument("--width", type=int, required=True)
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resize.add_argument("--height", type=int, required=True)
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resize.add_argument("--fit", choices=("contain",
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"cover", "stretch"), default="contain")
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resize.add_argument("--background", type=parse_color, default=(0, 0, 0, 0))
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resize.set_defaults(handler=lambda args: resize_image(resolve_path(args.input), resolve_path(args.output),
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args.width, args.height, args.fit, args.background))
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audit = commands.add_parser(
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"audit", help="classify images as good/bad using their game-asset role")
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audit.add_argument("paths", nargs="+", help="image files or directories")
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audit.add_argument("--role", choices=("auto", *PROFILES), default="auto")
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audit.add_argument("--seam-threshold", type=float, default=18.0)
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audit.add_argument("--json", action="store_true",
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help="emit machine-readable JSON")
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audit.set_defaults(handler=_audit)
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return parser
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def _audit(args):
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results = [audit_image(path, args.role, args.seam_threshold)
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for path in image_paths(args.paths)]
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if args.json:
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print(json.dumps(results, indent=2))
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else:
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good_count = sum(result["quality"] == "good" for result in results)
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for result in results:
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size = "unreadable" if result["size"] is None else "x".join(
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map(str, result["size"]))
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print(
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f"{result['quality'].upper():4} {result['role']:10} {size:12} {result['path']}")
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for message in result["errors"] + result["warnings"]:
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print(f" - {message}")
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for message in result["manual_review"]:
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print(f" - review: {message}")
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print(f"Summary: {good_count} good, {len(results) - good_count} bad")
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return 1 if any(result["quality"] == "bad" for result in results) else 0
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def main(argv=None):
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parser = build_parser()
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args = parser.parse_args(argv)
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try:
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result = args.handler(args)
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return result if isinstance(result, int) else 0
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except (OSError, ValueError) as exc:
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print(f"error: {exc}", file=sys.stderr)
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return 2
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if __name__ == "__main__":
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raise SystemExit(main())
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