3.2 KiB
3.2 KiB
Gig Line Documentation
This folder holds the project documentation, visual references and generated QA evidence.
Current priorities
- Character development — crowd, age, build, hair and outfit variety; generator-first, with the frozen NPC contract.
- Local map development — OpenStreetMap/3D data, licensed reference imagery, photoreal facades, AI-assisted composition and Gaussian-splatting evaluation.
- 0.10.0 release candidate — versioned release hardening after the unversioned development tracks.
Start here
../PLAN.md— product, design intent and development priorities../TODO.md— priority-ordered active tasks and roadmapnpc-model-sourcing.md— character-source evaluation, licence rules and the character-development planarchitecture.md— arc42 system architecturegetting-started.md— setup, run/test commands and controlsasset-tooling.md— image/model pipelines and screenshot gatesgameplay.md— controls, venues and escalationjoke-shop-map.md— Sunset Strip real-site mappingtutorial.md— first-shift tutorial beatsnpc-visual-review.md— NPC visual baseline, acceptance criteria and ranked gapsnpc-proportion-audit.md— NPC proportion ratios and stylized guide resultsdevelopment-status.md— implemented features, current gaps and active planningaccessibility.md— accessibility statement and known gapsknown-limitations.md— release-candidate blockers and accepted limitssmoke-checklist.md— manual verificationbalance-acceptance.md— release-candidate balance targets and evidence protocol../CREDITS.md— credits and asset provenance../PRIVACY.md— privacy noteui-copy.md— screen, copy and button inventoryRELEASING.md— export, CI and publishing workflowadr/README.md— architecture decisions
Visual references
screens/README.md— concepts, designs, screenshots and realism runsblender_previews/README.md— character/gear/prop previewsscreenshots/README.md— committed game galleryscreen-design-report.md— latest screen-design judge result
Quick preview
| Reference | Screenshot |
|---|---|
| Venue design | ![]() |
| Current entrance | ![]() |
| Character sheet | ![]() |
| Prop sheet | ![]() |



