# TODO Godot 4.3 prototype. Latest release **v0.2.14**. Headless suite **153/153**, plus the session, PLAN-verb, crowd, emergency, timeline, audio, scenario-content, and windowed focus/radial smokes. Anonymous downloads are enabled on the host. ## Screen design references (QA tooling) - [x] `tools/screen_designs.py generate` writes one reference design per screen (from the `docs/` descriptions) to `docs/screens/designs/`, with an offline `--draft` wireframe mode and an OpenRouter `--ai` mockup mode. - [x] `tools/screen_designs.py compare` checks `docs/screenshots/*.png` against the designs (aspect ratio, size, blank-frame, and layout/palette/detail drift). - [ ] Vision-model judge for semantic screenshot comparison. Pixel and perceptual metrics cannot decide whether a frame's composition is correct; a follow-up should send the capture + reference design to a vision model and ask whether they depict the same screen. ## Tooling (when an editor workflow exists) - [ ] IDE/editor-based GUT integration. Until then the custom headless runner stays. - [ ] Optional later: author venues as `.tres` resources instead of `ScenarioFactory` functions.