# Architecture Decision Records Each ADR records the context, decision, consequences and alternatives for a durable architecture choice. ## Decisions - [0001-venue-driven-simulation-architecture](0001-venue-driven-simulation-architecture.md) - [0002-de-escalation-first-escalation-model](0002-de-escalation-first-escalation-model.md) - [0003-explicit-access-verification-system](0003-explicit-access-verification-system.md) - [0004-local-single-player-first](0004-local-single-player-first.md) - [0005-event-based-incident-recording](0005-event-based-incident-recording.md) - [0006-godot-4-gdscript](0006-godot-4-gdscript.md) - [0007-locomotion-and-input-layers](0007-locomotion-and-input-layers.md) - [0008-cone-focus-and-head-ring](0008-cone-focus-and-head-ring.md) - [0009-radial-action-menu](0009-radial-action-menu.md) - [0010-procedural-npc-presentation](0010-procedural-npc-presentation.md) - [0011-aim-free-selection-and-precision-walk](0011-aim-free-selection-and-precision-walk.md) - [0012-surface-materials-and-generated-props](0012-surface-materials-and-generated-props.md) - [0013-blender-authored-npc-characters](0013-blender-authored-npc-characters.md) - [0014-runtime-image-root](0014-runtime-image-root.md)