# Hollywood Boulevard references AI-generated art-direction frames for the real El Capitan Entertainment Centre block at 6840 Hollywood Boulevard. They are generated with `tools/scene_concepts.py generate --group scene --only ...` and are not shipped game textures. The geometry mapping and source links are in [`../../../hollywood-boulevard-map.md`](../../../hollywood-boulevard-map.md). ## Entrance — day ![El Capitan Entertainment Centre entrance in daylight](hollywood_boulevard_entrance_day.png) ## Entrance — day, photo-anchored ![El Capitan Entertainment Centre entrance in daylight, anchored on the 2009 facade photo](hollywood_boulevard_entrance_day-v2.png) Generated with `generate --reference`, anchored on the licence-cleared [`el-capitan-facade-day-wikimedia-2009-10-27.jpg`](../../refs/hollywood/el-capitan-facade-day-wikimedia-2009-10-27.jpg) board photo (CC BY 2.0); provenance in [`hollywood_boulevard_entrance_day-v2.refgen.json`](hollywood_boulevard_entrance_day-v2.refgen.json). The facade geometry (motto band, column rhythm, lattice windows, banner slots, blade sign) follows the photograph; the street is restaged clean for art direction. ## Facade — night (photo-anchored) ![El Capitan facade at night, anchored on the facade photo](el_capitan_facade_night.png) Same facade photo as the day frame, restaged to night with practical lighting only (marquee, signage, street lamps) and wet pavement. The blade sign, banner slots and lattice windows follow the photograph. ## Facade — overcast (photo-anchored) ![El Capitan facade under flat overcast light](el_capitan_facade_weathered.png) Same framing under flat overcast light. The weathering requested came out mild — treat this as the overcast target, not a decay reference. ## Entrance — night ![El Capitan Entertainment Centre entrance at night](hollywood_boulevard_entrance_night.png) ## Across the boulevard ![Ovation Hollywood frontage across the boulevard](hollywood_boulevard_across_street.png)