# Gig Line Documentation
This folder holds the project documentation, visual references and generated QA evidence.
## Start here
- [`../PLAN.md`](../PLAN.md) — product and game-design plan
- [`gameplay.md`](gameplay.md) — controls, venues and escalation
- [`tutorial.md`](tutorial.md) — first-shift tutorial beats
- [`architecture.md`](architecture.md) — arc42 system architecture
- [`getting-started.md`](getting-started.md) — setup, run/test commands and controls
- [`asset-tooling.md`](asset-tooling.md) — image/model pipelines and screenshot gates
- [`development-status.md`](development-status.md) — implemented features and current gaps
- [`smoke-checklist.md`](smoke-checklist.md) — manual verification
- [`RELEASING.md`](RELEASING.md) — export, CI and publishing workflow
- [`adr/README.md`](adr/README.md) — architecture decisions
## Visual references
- [`screens/README.md`](screens/README.md) — concepts, designs, screenshots and realism runs
- [`blender_previews/README.md`](blender_previews/README.md) — character/gear/prop previews
- [`screenshots/README.md`](screenshots/README.md) — committed game gallery
## Quick preview
| Reference | Screenshot |
| --- | --- |
| Venue design |
|
| Current entrance |
|
| Character sheet |
|
| Prop sheet |
|