{ "run": "docs/screens/realism/2026-11-01-forward-plus", "judge_model": "z-ai/glm-5.3-flash", "judge_fallbacks": [ "z-ai/glm-5.3-flash", "qwen/qwen3.7-flash", "google/gemma-3-4b-it", "google/gemma-3-12b-it", "inclusionai/ling-3.0-flash-vl", "prism-ml/ternary-bonsai-2-9b" ], "sets": { "baseline": { "entrance_late": { "target": "docs/screens/concepts/hollywood_entrance_rain_night.png", "metrics": { "edge_density": 21.3, "fine_detail": 9.55, "contrast": 68.03, "saturation_mean": 127.45, "colour_spread": 67.44 }, "target_metrics": { "edge_density": 8.43, "fine_detail": 3.51, "contrast": 27.34, "saturation_mean": 159.44, "colour_spread": 26.61 }, "metric_gap": 1.568, "judge": { "scores": { "characters": 4.0, "overall": 5.0, "lighting": 5.0, "texture_detail": 6.0, "materials": 6.0, "backdrop": 5.0 }, "score_range": { "characters": [ 4.0, 4.0 ], "overall": [ 5.0, 5.0 ], "lighting": [ 5.0, 5.0 ], "texture_detail": [ 6.0, 6.0 ], "materials": [ 6.0, 6.0 ], "backdrop": [ 5.0, 5.0 ] }, "runs": 1, "model": "z-ai/glm-5.3-flash", "fixes": [ "Increase contrast and deepen shadows across the entire scene, especially in the foreground and under the building overhang, to achieve a more cinematic mood.", "Boost the reflectivity and wetness of the pavement to create dramatic, high-contrast reflections of the streetlights and sign.", "Increase the density and volumetric scattering of the atmospheric haze/fog to enhance the sense of depth and distance, matching the target's mood.", "Improve the character's silhouette and integration by adding strong rim lighting or darkening the model to make it feel more like a dramatic figure rather than a visible asset.", "Add more micro-detail, grime, and color variation to the brick and concrete materials to make them feel less uniform and more weathered." ] } }, "street_late": { "target": "docs/screens/concepts/boulevard_skyline_dusk.png", "metrics": { "edge_density": 10.57, "fine_detail": 6.21, "contrast": 26.84, "saturation_mean": 74.1, 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1, "model": "z-ai/glm-5.3-flash", "fixes": [ "Implement volumetric fog and heavy atmospheric haze to increase depth and match the target's moody atmosphere.", "Increase ground material specularity and darken the asphalt to enhance the wet, reflective look.", "Adjust global illumination and ambient light to increase contrast, allowing for deeper shadows and more dramatic highlights (e.g., on the sign).", "Apply rim lighting to the character to integrate them into the scene's dramatic lighting scheme.", "Enhance the color grading towards a high-contrast, desaturated, warm-yellow/orange cinematic palette." ] } }, "street_late": { "target": "docs/screens/concepts/boulevard_skyline_dusk.png", "metrics": { "edge_density": 11.4, "fine_detail": 6.21, "contrast": 27.58, "saturation_mean": 77.86, "colour_spread": 27.49 }, "target_metrics": { "edge_density": 8.83, "fine_detail": 4.61, "contrast": 33.26, "saturation_mean": 188.16, "colour_spread": 35.38 }, "metric_gap": 0.258, "judge": { "scores": { "characters": 3.0, "overall": 4.0, "lighting": 4.0, "texture_detail": 3.0, "materials": 3.0, "backdrop": 5.0 }, "score_range": { "characters": [ 3.0, 3.0 ], "overall": [ 4.0, 4.0 ], "lighting": [ 4.0, 4.0 ], "texture_detail": [ 3.0, 3.0 ], "materials": [ 3.0, 3.0 ], "backdrop": [ 5.0, 5.0 ] }, "runs": 1, "model": "z-ai/glm-5.3-flash", "fixes": [ "Implement advanced volumetric lighting and bloom effects on street lamps to achieve the dramatic contrast seen in the target.", "Upgrade material shaders (PBR) for primary surfaces (glass, concrete) to increase definition and reduce the current muddy, low-resolution appearance.", "Enhance atmospheric scattering and haze in the distance to create greater depth and match the cinematic quality of the target's skyline.", "Increase the resolution and detail of foreground assets (building facades, road textures) to move away from the current blocky look.", "Refine the sky's color gradient and lighting to better capture the specific warm, dramatic twilight palette of the target." ] } } } } }