Gig Line — Desktop HQ build =========================== This build uses Godot's Forward+ renderer instead of the default GL Compatibility renderer, enabling volumetric fog and SDFGI. Requirements: - A Vulkan-capable GPU/driver (Linux or Windows). - Keep override.cfg next to the executable. Without it the binary falls back to the normal Compatibility build. The game still runs if Forward+ is unavailable, but the desktop-only effects will be disabled. Linux: chmod +x gig-line-linux-*.x86_64 && ./gig-line-linux-*.x86_64 Windows: run gig-line-windows-*.exe