# TODO Godot 4.3 prototype. Release **v0.2.6** is tagged. Headless suite **120/120**, plus `smoke_session_shell.gd`, `smoke_plan_verbs.gd`, `smoke_crowd.gd`, `smoke_emergency.gd`, `smoke_timeline.gd`, and the windowed focus/radial smoke. Host `REQUIRE_SIGNIN_VIEW` stays deferred. ## NPC theater Intents `sit` / `photo` / `film` / `perform` already pick waypoints. ADR-0010 rig (face/hair) is in the working tree. Bodies still idle-stand at those spots. - [ ] Sit pose at `steps_end`. Photo: brief raise of the influencer/tourist prop. Performer stays put and plays the hat/sign. ## Audio `AudioFeedback` is sine beeps. DONE called that "crowd ambience"; it is not. - [ ] Loop a low crowd bed that rises with `CrowdSystem.mood`. - [ ] Radio open/close crackle on the existing radio panel, still headless-safe (no-op without an audio server). ## Accessibility - [ ] Escalation colors that still read in grayscale (shape or label, not hue alone). - [ ] HUD font scale in settings. ## Scenario content still missing vs PLAN lists - [ ] Joke Shop: guest on the reservation list without ID; borrowed/mismatched ID; guest refuses wand screening; late arrival during a performance. - [ ] Studio: filming-boundary repeat (influencer ignores a posted line); celebrity-arrival crowd spike (more rubberneckers, not only one `arrive` spawn). - [ ] Building: "activate body camera" and "request reason" once those verbs exist, used in at least one authored event. ## Distribution follow-up (host config, deferred) Verified via API+host credentials (2026-10-31): - [x] Repo is **public** (`private:false`) and account has admin rights. - [x] Release `v0.2.1` now carries all five artifacts (portable binaries + NSIS installer + AppImage). - [ ] **Remaining host setting**: instance-wide `[service] REQUIRE_SIGNIN_VIEW=true` makes anonymous browsing/downloads redirect to login. Host admin: `REQUIRE_SIGNIN_VIEW = false` under `[service]` in `app.ini`, restart Gitea. Alternative: mirror downloads. ## Open Polish - [ ] Keep `%` placeholders stable in `Strings.fmt` when adding keys (positional formatting). ## Screen design references (QA tooling) - [x] `tools/screen_designs.py generate` writes one reference design per screen (from the `docs/` descriptions) to `docs/screens/designs/`, with an offline `--draft` wireframe mode and an OpenRouter `--ai` mockup mode. - [x] `tools/screen_designs.py compare` checks `docs/screenshots/*.png` against the designs (aspect ratio, size, blank-frame, and layout/palette/detail drift). - [ ] Vision-model judge for semantic screenshot comparison. Pixel and perceptual metrics cannot decide whether a frame's composition is correct; a follow-up should send the capture + reference design to a vision model and ask whether they depict the same screen. ## Tooling (when an editor workflow exists) - [ ] IDE/editor-based GUT integration. Until then the custom headless runner stays. - [ ] Optional later: author venues as `.tres` resources instead of `ScenarioFactory` functions.