# Gig Line Documentation
Documentation is grouped by category. Product intent, the gap analysis and the release roadmap
live in [`../PLAN.md`](../PLAN.md); the executable task list is [`../TODO.md`](../TODO.md); the
workflow rules are in [`../AGENTS.md`](../AGENTS.md).
## Categories
| Folder | Contents |
| --- | --- |
| [`project/`](project/README.md) | Architecture (arc42) and the implemented-features status |
| [`design/`](design/README.md) | Gameplay, venues, UI copy, accessibility and known limitations |
| [`assets/`](assets/README.md) | Blender library, asset tooling, NPC sourcing and the 3D model review |
| [`process/`](process/README.md) | Setup/controls, release QA and the release runbook |
| [`adr/`](adr/README.md) | Architecture Decision Records |
| [`screens/`](screens/README.md) | Licensed references, concepts and screen designs |
| [`blender_previews/`](blender_previews/README.md) | Committed character/gear/prop preview sheets |
| [`screenshots/`](screenshots/README.md) | The committed in-game gallery |
## Start here
- [`../PLAN.md`](../PLAN.md) — product, design pillars, gap analysis and the roadmap to 1.0.0
- [`../TODO.md`](../TODO.md) — milestone-ordered active tasks
- [`project/architecture.md`](project/architecture.md) — system architecture and ownership
- [`project/development-status.md`](project/development-status.md) — what the build supports now
- [`design/gameplay.md`](design/gameplay.md) — the playable loop and escalation model
- [`design/venues.md`](design/venues.md) — venue mapping and real-site evidence
- [`assets/npc-model-sourcing.md`](assets/npc-model-sourcing.md) — the active NPC base and licence
rules
- [`assets/3d-model-review.md`](assets/3d-model-review.md) — asset measurements and scorecard
- [`process/getting-started.md`](process/getting-started.md) — setup, run/test and controls
- [`../tools/README.md`](../tools/README.md) — tool inventory and test runner
- [`../CREDITS.md`](../CREDITS.md) — credits, AI/reference provenance and licensing
- [`../PRIVACY.md`](../PRIVACY.md) — local-only data and save files
## Current work
v0.9.9 shipped the Quaternius NPC roster. The active patch line is `0.9.10` (roster follow-ups:
outfit families, the Swat base orientation, per-slot atlases) through `0.9.12`, followed by the
`0.10.0` public-readiness minor. See [`../TODO.md`](../TODO.md) for the live checklist.
## Quick preview
| Reference | Capture |
| --- | --- |
| Venue design |
|
| Current entrance (day) |
|
| Current entrance (late) |
|
| Joke Shop |
|
| Character sheet |
|
| Neutral NPC baseline |
|
| Texture refinement |
|
| Prop sheet |
|