Retire the NPC review pages after owner acceptance and repoint every reference
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@@ -320,7 +320,9 @@ The owner signed the roster off **with follow-ups** and rejected three review ro
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body defects (holes, unibrow, missing eyes) and the head-gear seating are fixed, every hat except
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the firefighter helmet is removed, and every head has an authored mouth. Gates: `audit` 12/12,
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`inspect` clean, `fit` OK, 24-NPC budget 174,976 tris / 0.85 ms, Godot 278/278, Python 167/167.
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Owner review page: `docs/npc-visual-review.md`. Release packaging was fixed the same day:
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The owner **accepted the roster on 2026-11-06** and the review page plus its sheets were then
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retired; durable evidence lives in `docs/3d-model-review.md` and `docs/blender-assets.md`. Release
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packaging was fixed the same day:
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excluding `tmp/`, `build/`, `docs/`, `tools/`, `src/test/` and `.agents/` from the export presets
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cut the Linux binary from 426 MB to 273 MB, and `tools/build_releases.sh` writes a SHA256SUMS file.
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@@ -335,8 +337,7 @@ code on the 62-joint rig, and the procedural rigs are visually unchanged. Verifi
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(no issues), `audit` OK (6,206 tris / 12,988 verts, 62 bones), `fit` head 0.201 m, texel density
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73–74 px/m, `npc_proportions` measured, 24-NPC budget smoke OK (168 meshes, 162,304 tris,
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0.82 ms avg frame). The face/silhouette gate sheet and the three options are in
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`docs/screens/npc-face-gate/`; the **owner decision is the only thing left before the 0.9.9
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rollout**.
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the face-gate decision (owner chose the full swap).
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Test counts as of 2026-11-05: Python 167/167, Godot 278/278, `check_docs` OK.
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