Expand the 0.9.5 release-candidate checklist
Full build / Import + headless tests (push) Successful in 38s
Full build / Full desktop build + optional release (push) Skipped

Replace the remaining-gap table with v0.9.0 baselines and break the release
candidate into detailed workstreams for content lock/playtests, balance,
save migration, release engineering, legal/credits, documentation/visual
sign-off and final QA. Sync the README development status to v0.9.0.
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@@ -118,11 +118,12 @@ Full setup, every run/test/smoke command, and the controls table are in
## Development Status
v0.8.0 adds the first-shift tutorial, campaign shell, checkpoint resume,
difficulty presets and an in-game Help overlay on top of the v0.7.x venue, gear,
judge and Desktop HQ work. See [`docs/development-status.md`](docs/development-status.md)
for the implemented list and [`TODO.md`](TODO.md) for the v1.0.0 roadmap. Manual
verification uses the [`docs/smoke-checklist.md`](docs/smoke-checklist.md).
v0.9.0 adds the production-quality baseline: mixer/accessibility settings, a
24-NPC performance budget and the documented Godot 4.3-CI/4.7-local matrix, on
top of v0.8's tutorial, campaign, checkpoint resume, difficulty and Help. See
[`docs/development-status.md`](docs/development-status.md) for the implemented
list and [`TODO.md`](TODO.md) for the v1.0.0 roadmap. Manual verification uses
the [`docs/smoke-checklist.md`](docs/smoke-checklist.md).
## Development Workflow