Harden UI layout for font scale and long strings
- Measure and cap the HUD target chip after each font-scale change; clip HUD top labels. - Ellipsize long action-button labels so panels cannot grow past the viewport. - Add accessibility/button layout assertions and refresh the gallery captures. - Record the font/layout pass in TODO, docs, changelog and memory.
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@@ -17,6 +17,9 @@ Semantic Versioning.
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- Esc and right-click now close the top panel consistently, restore the venue
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menu after menu Settings, and recapture the mouse without leaving the guard
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frozen. Help no longer opens Pause behind itself.
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- The HUD target chip grows and caps with the selected font scale, top labels
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clip safely, and long action-button labels ellipsize instead of pushing panels
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wider than the screen.
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- NPC reason answers now use role-specific dialogue contexts, so staff, guests,
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delivery workers, performers and other archetypes answer instead of silently
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deflecting the Reason verb.
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