Add end-to-end interaction flow smoke
- Boot the real scene and verify inspection allow/deny, normal vs emergency radio, Help filtering, wand allow/deny and review return-to-menu. - Document the flow coverage and smoke command; mark the 0.9.3 end-to-end audit complete.
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@@ -98,8 +98,10 @@ screen-design judge before any model/texture changes. No gameplay rules change.
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emergency send) require the intended confirmation/hold and cannot double-fire.
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(Reset/replay share one guarded confirmation dialog; emergency hold submits
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once and ignores the post-submit release. Covered by session/radio tests.)
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- [ ] Verify radio normal-send vs emergency hold, inspection/wand allow/deny,
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- [x] Verify radio normal-send vs emergency hold, inspection/wand allow/deny,
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review continue/retry/menu and Help search/filter behavior end to end.
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(`smoke_ui_flows.gd` covers inspection, radio, Help, wand and review;
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`smoke_campaign.gd` covers review continue/checkpoint resume.)
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### Visual and judge verification
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