Organize tools and move Python tests into tools/tests
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zwitschi committed 2026-11-03 19:45:00 +01:00
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@@ -187,7 +187,7 @@ carry baked AO and the shared neutral material maps described above.
during LOD generation), budgets (library characters 8000/8000, base fallback 6000/4000, gear 1500, props 4000
triangles), grounding, and an editable `.blend`. For characters it also
checks skinning, bones, slots, the `npc_base` mesh node and the height.
- `tools/test_blender_assets.py`: catalogue and contract consistency with
- `tools/tests/test_blender_assets.py`: catalogue and contract consistency with
`npc_pipeline.py`, plus a clean audit and full manifest coverage when the
library is built.
- `src/test/tests/test_blender_assets.gd`: every asset imports as a scene