Round the NPC shoes and responder boots
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zwitschi committed 2026-11-02 19:38:40 +01:00
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@@ -96,7 +96,7 @@ All eight use the `npc_base` contract, so each one can replace
variants (vertex count after seam splits; `CHAR_MAX_TRIS`/`CHAR_MAX_VERTS` in
`tools/blender_assets.py`, raised from 6,000/5,000 on 2026-11-02). The frozen
`npc_base` fallback keeps its original 6,000/4,000 contract. The current range
is 4,226–5,218 triangles and 4,119–5,240 vertices, leaving room for the
is 4,482–5,474 triangles and 4,260–5,494 vertices, leaving room for the
remaining grip and clothing detail.
Construction: the torso and limbs are one continuous Skin-modifier mesh,