Consolidate documentation into architecture and merged guides
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@@ -19,7 +19,7 @@ canonical implemented-features list in `docs/development-status.md`.
restaged for a late-night arrival. `VENUE_SPECS["tv_studio"]` is a 30.0 m variant of the 29.6 m
Hollywood facade. One reference board serves both venues; never create a separate TV Studio board.
- **Jimmy Kimmel Live = starting point:** the Hollywood first shift and the TV Studio arrival both
begin at the El Capitan block. Stated in `docs/hollywood-boulevard-map.md` and `docs/gameplay.md`.
begin at the El Capitan block. Stated in `docs/venues.md#hollywood-boulevard` and `docs/gameplay.md`.
- **Street-view limitation:** Google Street View panoramas need a Google API key or manual browser
capture, so the local reference sets use DDG street-level photos instead.
- **Image-recitation filter:** Gemini image models reject well-known branded facades (Comedy Store
@@ -54,12 +54,12 @@ canonical implemented-features list in `docs/development-status.md`.
privacy, Compatibility/Web cost and mesh collision. Accepted photo channels: team captures,
permissioned user/volunteer photos, clearly licensed downloads; every set needs a
provenance/consent sidecar. No runtime splat dependency in 0.10.0.
- **0.10.0 balance protocol:** `docs/balance-acceptance.md` defines targets/denominators for the
- **0.10.0 balance protocol:** `docs/release-qa.md#balance-acceptance` defines targets/denominators for the
36 venue/difficulty/phase cells, seeds 1–100, and access/emergency error rates. Gotcha:
`_read_npc_truth()` is type-derived, not behaviour-derived; the emergency-fairness review must
account for that oracle mismatch.
- **Blender MCP is optional (2026-11-04):** setup and safe part workflow are in
`docs/blender-mcp.md`. The headless flatpak scripts remain authoritative; MCP is
`docs/asset-tooling.md#optional-interactive-blender-mcp`. The headless flatpak scripts remain authoritative; MCP is
never a build/CI/test/runtime dependency, and anything MCP touched must pass the
CLI audit/fit gates.
- **Character mesh cap (2026-11-04):** all characters use 16,000 tris / 16,000 glTF vertices
@@ -188,6 +188,6 @@ Comedy Store map rebuild are complete. **Priority (2026-11-04, owner):** 1) the
model overhaul** (head/face/hands, local part pipeline), 2) finish the MakeHuman character + the
3D model and map improvements, 3) ship it all together in the **0.10.0 minor**. The 0.9.7/0.9.8
character patches are published; `TODO.md` is the priority source. Test counts as of 2026-11-04:
Godot 277/277, Python 160/160, `check_docs` OK.
Godot 277/277, Python 162/162, `check_docs` OK.
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