Bump source to 0.9.2 and renumber the 0.x roadmap
- Set project.godot to 0.9.2 and add the matching changelog entry. - Renumber the postponed work to 0.9.3 UI, 0.9.4 NPC, 0.9.5 textures and 0.9.6 integration, with 0.10.0 as the next minor release candidate. - Remove the 1.0.0 milestone and post-1.0 planning; plan only 0.x patch/minor increments. - Synchronize README, PLAN, architecture, status, memory and UI-copy version references.
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@@ -75,7 +75,7 @@ just as with the Hollywood day/night rows.
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- The concept frames are photoreal; the game keeps its stylized, low-poly
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material treatment. The vision judge therefore still scores material and
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foliage detail below the reference. The remaining texture/realism work is
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tracked with the postponed 0.9.4 pass, not treated as a map-geometry defect.
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tracked with the postponed 0.9.5 pass, not treated as a map-geometry defect.
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## References
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