Refine NPC fabric UVs and remove baked AO blotches
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zwitschi committed 2026-11-02 20:28:25 +01:00
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@@ -195,6 +195,8 @@ The refit backpack measures 380 triangles / 406 vertices.
shaping is the accepted stylized construction.
- The >26 m impostor remains a two-quad billboard; the LOD tier/hysteresis and
near/far swap are covered by `test_avatar_mesh_budget_and_lod_swap`.
- NPC fabric textures are 256² with a 4× UV repeat; cloth/pants skip the baked
per-character AO to avoid large portrait blotches. Skin, hair and gear keep AO.
- Evening readability is represented by the day/night/LATE final-context set;
LATE is the venue night variant.