Refine NPC fabric UVs and remove baked AO blotches
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zwitschi committed 2026-11-02 20:28:25 +01:00
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@@ -10,6 +10,9 @@ Semantic Versioning.
- NPC albedo, normal and ORM maps are now 256² instead of 128², giving the
face, fabric and gear materials more detail at portrait distance.
- NPC fabric maps now repeat four times across the body and skip the baked
per-character AO, removing the large blotchy patches from shirts, jackets and
trousers at portrait distance.
## [0.9.4] — 2026-11-02