From d5a2c911a68e17946c8587089e7d5dcb15fceb20 Mon Sep 17 00:00:00 2001 From: Zwitschi Date: Wed, 4 Nov 2026 12:00:44 +0100 Subject: [PATCH] Record the 0.9.7 release: QA, clean build, v0.9.7 tag --- TODO.md | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/TODO.md b/TODO.md index c6d0ccd..d1d4dba 100644 --- a/TODO.md +++ b/TODO.md @@ -879,12 +879,14 @@ variants, the four crowd-variety characters and the per-role pools — as a **pa - [x] Rig pose harness fixed and the weights/pose evidence captured (see the top track). - [x] Character work done: 12-character library, realistic face, crowd variants, per-role pools, 24-NPC budget 6.94 ms (152,464 tris / 168 meshes). -- [ ] Run the full QA matrix and a local release build for 0.9.7; bump `config/version`, write the - `CHANGELOG.md` entry, tag and publish per the Release Procedure. +- [x] QA + local build for 0.9.7: Godot 277/277, Python 161/161, audit 49 OK, fit/proportions + 12/12, release smoke matrix green, gallery 21/0, clean worktree build (Linux 172 MB, + Windows 206 MB, macOS 159 MB, Web 111 MB, HQ 266 MB), checksums verified, Linux binary + launches headless. Tagged `v0.9.7` (CI build/publish follows). -**Exit:** a 0.9.7 patch ships the 12-character library (face realism + crowd variety) with the -pose harness fixed; the runtime contract is unchanged. The MakeHuman body and the map rebuild are -not in this patch. +**Exit:** met — 0.9.7 ships the 12-character library (face realism + crowd variety) with the pose +harness fixed; the runtime contract is unchanged. The MakeHuman body and the map rebuild are not +in this patch (they target 0.10.0). ## Roadmap dependencies and risks