Mark the 62-to-13 joint map complete
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@@ -66,8 +66,12 @@ baseline sheet.
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### 2. Contract bake and animation
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### 2. Contract bake and animation
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- [-] Author the 62-joint → 13-core joint map, including optional finger/face extras if
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- [x] Author the 62-joint → 13-core joint map, including optional finger/face extras if
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they survive within 24,000 vertices; record it in `docs/npc-model-sourcing.md`.
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they survive within 24,000 vertices; record it in `docs/npc-model-sourcing.md`.
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Map recorded: Hips←Hips (Root+Body collapse), Spine←Abdomen/Torso/Chest, Neck←Neck,
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Head←Head, Shoulder←UpperArm (collar collapses), Elbow←LowerArm, Hand←Wrist,
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Hip←UpperLeg, Knee←LowerLeg. Optional: 30 finger bones + Foot.L/R (toe); dropped: PT.L/R
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pole targets. Quaternius hierarchy measured (Foot is a child of Root, not LowerLeg).
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- [ ] Bake the rest pose and proportion warp to the contract hip, knee, shoulder, elbow,
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- [ ] Bake the rest pose and proportion warp to the contract hip, knee, shoulder, elbow,
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wrist and head positions. Measure the warp at every joint and record the silhouette
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wrist and head positions. Measure the warp at every joint and record the silhouette
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deltas; do not accept a distorted deltoid or shortened arm.
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deltas; do not accept a distorted deltoid or shortened arm.
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