Polish the MPFB prototype shoes, cuffs and shirt fit
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@@ -33,19 +33,22 @@ canonical implemented-features list in `docs/development-status.md`.
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points/weights, removes the rig, applies the helper MASK, scales to 1.81 m, retargets the A-pose
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points/weights, removes the rig, applies the helper MASK, scales to 1.81 m, retargets the A-pose
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arms to the contract wrist, cuts the neck at 1.505, decimates, bisects the clothing boundaries,
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arms to the contract wrist, cuts the neck at 1.505, decimates, bisects the clothing boundaries,
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paints the five slots, adds a short neck flare, project hands, rounded shoes and cuffs, the
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paints the five slots, adds a short neck flare, project hands, rounded shoes and cuffs, the
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accepted head and the 14-bone contract armature. Current output: **15,213 tris / 13,391 glTF
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accepted head and the 14-bone contract armature. Current output: **15,317 tris / 13,507 glTF
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verts / 13,398 seam-split verts / 1.810 m / 14 bones / 10 materials**; `inspect` clean and feet
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verts / 13,513 seam-split verts / 1.810 m / 14 bones / 10 materials**; `inspect` clean and feet
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grounded. The neck is a radial cut of the decimated column bridged by a four-ring, 20-segment
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grounded. The torso is inflated radially by 8% between z 0.84 and 1.40 to loosen the shirt. The
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lathe (lower rings painted cloth, reads as a crew neck); the ankles are hidden by a bevelled
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neck is a radial cut of the decimated column bridged by a four-ring, 20-segment lathe (lower
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0.12 m shoe shell, 0.13 × 0.32 m sole and a 0.08 m pant cuff. A light smoothing pass on the closed
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rings painted cloth, reads as a crew neck); the ankles are hidden by a bevelled 0.11 m shoe
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thigh/hip region softens the decimated silhouette. Earlier torus collar, cloth cylinder collar,
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shell, an inset 0.111 × 0.286 m sole, a tongue and a 0.08 m pant cuff. Sleeve cuffs use the
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skin neck-blend sphere and destructive neck `smooth_vert` pass failed: the shells read as a
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`cloth` slot and the `accessory` slot is carried by the sole. A light smoothing pass on the
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closed thigh/hip region softens the decimated silhouette. Earlier torus collar, cloth cylinder
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collar, skin neck-blend sphere and destructive neck `smooth_vert` pass failed: the shells read as a
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brace, shelf or donut, and vertex smoothing tore the open collar boundary into a dark hole. An
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brace, shelf or donut, and vertex smoothing tore the open collar boundary into a dark hole. An
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untucked shirt-hem band at the hips also failed: it read as a hanging white flap at the crotch.
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untucked shirt-hem band at the hips also failed: it read as a hanging white flap at the crotch.
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Remaining polish: V-shaped shirt hem at the crotch, skin-tight shirt, angular thigh facets; a
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Protruding flat sole plates read as skates/bricks and were replaced by an inset sole under a
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proper shirt shell is the fix. The prototype uses flat slot colours because the one-shot MPFB UV
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rounded shell; laces were dropped for triangle budget. Remaining polish: V-shaped shirt hem at
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unwrap does not match the per-slot NPC atlases. Renders:
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the crotch, partly loosened shirt, angular thigh facets; a proper shirt shell is the fix. The
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`tmp/npc-parts/mpfb_proto/renders66/`; body-only: `body_only.glb`.
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prototype uses flat slot colours because the one-shot MPFB UV unwrap does not match the per-slot
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NPC atlases. Renders: `tmp/npc-parts/mpfb_proto/renders74/`; body-only: `body_only.glb`.
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- **Project agent skills (2026-11-03):** two tracked skills live in `.agents/skills/`:
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- **Project agent skills (2026-11-03):** two tracked skills live in `.agents/skills/`:
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`gig-line-blender-asset-contract` and `gig-line-release-qa`. They are guidance only,
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`gig-line-blender-asset-contract` and `gig-line-release-qa`. They are guidance only,
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add no runtime dependency and are referenced from `tools/README.md`. The third-party
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add no runtime dependency and are referenced from `tools/README.md`. The third-party
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@@ -203,8 +203,9 @@ owner reviews the silhouette and a production integration decision is recorded.
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apply the helper MASK, scale to 1.81 m, retarget the A-pose arms to the contract wrist
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apply the helper MASK, scale to 1.81 m, retarget the A-pose arms to the contract wrist
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(`x=±0.27`, `z=0.78`), cut the neck at 1.505, decimate, bisect the clothing boundaries, paint
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(`x=±0.27`, `z=0.78`), cut the neck at 1.505, decimate, bisect the clothing boundaries, paint
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the five slots, add a short neck flare, project hands, rounded shoe shells, cuffs, the
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the five slots, add a short neck flare, project hands, rounded shoe shells, cuffs, the
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accepted head and the 14-bone armature. Current output: **15,213 tris / 13,391 glTF verts /
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accepted head and the 14-bone armature. Current output: **15,317 tris / 13,507 glTF verts /
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13,398 seam-split verts / 1.810 m / 14 bones / 10 materials**; `inspect` clean, feet grounded.
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13,513 seam-split verts / 1.810 m / 14 bones / 10 materials**; `inspect` clean, feet grounded.
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The torso is inflated radially by 8% between z 0.84 and 1.40 so the shirt is less skin-tight.
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- [x] Replace the spiky decimated MPFB hands with the project palm/finger primitives, straighten the
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- [x] Replace the spiky decimated MPFB hands with the project palm/finger primitives, straighten the
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splayed MPFB feet so the shoes point forward, and use rounded shoe shells + cuffs instead of
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splayed MPFB feet so the shoes point forward, and use rounded shoe shells + cuffs instead of
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flat blocks. Use flat slot colours in the prototype because the one-shot MPFB UV unwrap does
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flat blocks. Use flat slot colours in the prototype because the one-shot MPFB UV unwrap does
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@@ -217,16 +218,21 @@ owner reviews the silhouette and a production integration decision is recorded.
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- [x] Reject destructive vertex smoothing at the neck: a `smooth_vert` pass moved the open body
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- [x] Reject destructive vertex smoothing at the neck: a `smooth_vert` pass moved the open body
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boundary away from the neck cone, opening a dark hole. The lathe gives smooth shading
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boundary away from the neck cone, opening a dark hole. The lathe gives smooth shading
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without moving the collar boundary.
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without moving the collar boundary.
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- [x] Shrink the shoes and seat the ankles: shoe shell 0.12 × 0.30 × 0.12 m, sole 0.13 × 0.32 m,
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- [x] Shrink the shoes and seat the ankles: shoe shell 0.12 × 0.30 × 0.11 m, an inset 0.111 ×
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shoe centre x=0.17, with a 0.08 m pant cuff (r 0.055/0.061) bridging leg and shoe.
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0.286 m black sole, a tongue and shoe centre x=0.17, with a 0.08 m pant cuff (r 0.055/0.061)
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- [x] Replace the bulbous toe/heel spheres with a single bevelled shoe shell (bevel 0.042, 3
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bridging leg and shoe. The sleeve cuffs now use the `cloth` slot and the `accessory` slot is
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segments) and add one light smoothing pass to the closed thigh/hip region.
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carried by the sole, so the cuffs read as sleeve ends instead of metal bands.
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- [x] Replace the bulbous toe/heel spheres with a single bevelled shoe shell (bevel 0.032, 2
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segments) plus tongue and inset sole, and add one light smoothing pass to the closed
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thigh/hip region. Protruding flat sole plates read as skates or bricks; laces were dropped
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for triangle budget after they proved too small to read.
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- [x] Reject the untucked shirt-hem band: both the 0.09 m and 0.12 m cloth cylinders read as a
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- [x] Reject the untucked shirt-hem band: both the 0.09 m and 0.12 m cloth cylinders read as a
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hanging white flap at the crotch. The V hem needs a proper clothing shell, not a band.
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hanging white flap at the crotch. The V hem needs a proper clothing shell, not a band.
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- [ ] Owner reviews the updated MPFB body renders (`tmp/npc-parts/mpfb_proto/renders66/`).
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- [ ] Owner reviews the updated MPFB body renders (`tmp/npc-parts/mpfb_proto/renders74/`).
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Remaining known defects: white shirt hem still forms a V at the crotch, the shirt reads
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Remaining known defects: white shirt hem still forms a V at the crotch, the shirt is only
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skin-tight, and the 2k-tri body budget leaves some angular thigh facets. A shirt shell is
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partly loosened by the 8% torso inflation, and the 2k-tri body budget leaves some angular
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the proper fix for the first two; these are polish, not blockers for the body direction.
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thigh facets. A shirt shell is the proper fix for the first two; these are polish, not
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blockers for the body direction.
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- [ ] Fix the low-budget seams before any rollout: weld the torso/hip/arm components after the
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- [ ] Fix the low-budget seams before any rollout: weld the torso/hip/arm components after the
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bisects, protect the hip/knee loops during decimation (or rebalance head/body triangles).
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bisects, protect the hip/knee loops during decimation (or rebalance head/body triangles).
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- [ ] Record the production integration decision: either bake the approved MPFB body to a committed
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- [ ] Record the production integration decision: either bake the approved MPFB body to a committed
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+15
-12
@@ -55,18 +55,21 @@ The MakeHuman body should reuse the approved local head/hand parts rather than f
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a second face implementation.
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a second face implementation.
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The current local MPFB full-body prototype (`tmp/npc-research/build_mpfb_npc.py`) assembles the
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The current local MPFB full-body prototype (`tmp/npc-research/build_mpfb_npc.py`) assembles the
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accepted head on an MPFB 2.0.18 body at **15,213 / 16,000 tris**, 1.810 m, 14 bones and 10
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accepted head on an MPFB 2.0.18 body at **15,317 / 16,000 tris**, 1.810 m, 14 bones and 10
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materials, with project hands, bevelled shoe shells, pant cuffs, accessory cuffs and flat slot
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materials, with project hands, bevelled shoe shells with inset soles and tongues, pant cuffs,
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colours. It is a review candidate, not a shipped asset. The neck is a radial cut of the decimated
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cloth sleeve cuffs and flat slot colours. The torso is radially inflated by 8% between z 0.84 and
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column bridged by a four-ring, 20-segment lathe (lower rings painted cloth, reading as a crew neck);
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1.40 to loosen the shirt. It is a review candidate, not a shipped asset. The neck is a radial cut
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the ankles are hidden by 0.12 m shoe shells and 0.08 m pant cuffs, and a light smoothing pass
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of the decimated column bridged by a four-ring, 20-segment lathe (lower rings painted cloth,
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softens the closed thigh/hip region. Remaining polish: a V-shaped shirt hem at the crotch, a
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reading as a crew neck); the ankles are hidden by 0.11 m shoe shells and 0.08 m pant cuffs, and a
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skin-tight shirt and angular thigh facets; a proper shirt shell is the fix. A torus collar, cloth
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light smoothing pass softens the closed thigh/hip region. Remaining polish: a V-shaped shirt hem
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cylinder collar, skin neck-blend sphere, destructive vertex-smoothing pass and untucked shirt-hem
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at the crotch, a partly loosened shirt and angular thigh facets; a proper shirt shell is the fix.
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band were tried and removed because they read as a brace, shelf, donut or hanging flap, or tore a
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A torus collar, cloth cylinder collar, skin neck-blend sphere, destructive vertex-smoothing pass
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hole at the collar. The production integration decision (bake a committed
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and untucked shirt-hem band were tried and removed because they read as a brace, shelf, donut or
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source GLB or keep the procedural body) and the owner review are tracked in `TODO.md`; MPFB itself
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hanging flap, or tore a hole at the collar. Protruding flat sole plates read as skates or bricks,
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must not become a CI/build dependency.
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so the shoe detail is an inset sole and tongue under a rounded shell; laces were dropped for
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triangle budget. The production integration decision (bake a committed source GLB or keep the
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procedural body) and the owner review are tracked in `TODO.md`; MPFB itself must not become a
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CI/build dependency.
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## Provenance rules
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## Provenance rules
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