Polish the MPFB prototype shoes, cuffs and shirt fit

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zwitschi committed 2026-11-04 19:36:52 +01:00
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@@ -33,19 +33,22 @@ canonical implemented-features list in `docs/development-status.md`.
points/weights, removes the rig, applies the helper MASK, scales to 1.81 m, retargets the A-pose
arms to the contract wrist, cuts the neck at 1.505, decimates, bisects the clothing boundaries,
paints the five slots, adds a short neck flare, project hands, rounded shoes and cuffs, the
accepted head and the 14-bone contract armature. Current output: **15,213 tris / 13,391 glTF
verts / 13,398 seam-split verts / 1.810 m / 14 bones / 10 materials**; `inspect` clean and feet
grounded. The neck is a radial cut of the decimated column bridged by a four-ring, 20-segment
lathe (lower rings painted cloth, reads as a crew neck); the ankles are hidden by a bevelled
0.12 m shoe shell, 0.13 × 0.32 m sole and a 0.08 m pant cuff. A light smoothing pass on the closed
thigh/hip region softens the decimated silhouette. Earlier torus collar, cloth cylinder collar,
skin neck-blend sphere and destructive neck `smooth_vert` pass failed: the shells read as a
accepted head and the 14-bone contract armature. Current output: **15,317 tris / 13,507 glTF
verts / 13,513 seam-split verts / 1.810 m / 14 bones / 10 materials**; `inspect` clean and feet
grounded. The torso is inflated radially by 8% between z 0.84 and 1.40 to loosen the shirt. The
neck is a radial cut of the decimated column bridged by a four-ring, 20-segment lathe (lower
rings painted cloth, reads as a crew neck); the ankles are hidden by a bevelled 0.11 m shoe
shell, an inset 0.111 × 0.286 m sole, a tongue and a 0.08 m pant cuff. Sleeve cuffs use the
`cloth` slot and the `accessory` slot is carried by the sole. A light smoothing pass on the
closed thigh/hip region softens the decimated silhouette. Earlier torus collar, cloth cylinder
collar, skin neck-blend sphere and destructive neck `smooth_vert` pass failed: the shells read as a
brace, shelf or donut, and vertex smoothing tore the open collar boundary into a dark hole. An
untucked shirt-hem band at the hips also failed: it read as a hanging white flap at the crotch.
Remaining polish: V-shaped shirt hem at the crotch, skin-tight shirt, angular thigh facets; a
proper shirt shell is the fix. The prototype uses flat slot colours because the one-shot MPFB UV
unwrap does not match the per-slot NPC atlases. Renders:
`tmp/npc-parts/mpfb_proto/renders66/`; body-only: `body_only.glb`.
Protruding flat sole plates read as skates/bricks and were replaced by an inset sole under a
rounded shell; laces were dropped for triangle budget. Remaining polish: V-shaped shirt hem at
the crotch, partly loosened shirt, angular thigh facets; a proper shirt shell is the fix. The
prototype uses flat slot colours because the one-shot MPFB UV unwrap does not match the per-slot
NPC atlases. Renders: `tmp/npc-parts/mpfb_proto/renders74/`; body-only: `body_only.glb`.
- **Project agent skills (2026-11-03):** two tracked skills live in `.agents/skills/`:
`gig-line-blender-asset-contract` and `gig-line-release-qa`. They are guidance only,
add no runtime dependency and are referenced from `tools/README.md`. The third-party