diff --git a/DONE.md b/DONE.md index f3ae60b..c2df33a 100644 --- a/DONE.md +++ b/DONE.md @@ -288,3 +288,11 @@ Completed task sections moved from `TODO.md`. Sections are moved only when every - [x] Add visual and audio feedback per escalation level (colors, tones, shake). - [x] Add audio for crowd ambience, radio responses, and confirmation prompts. - [x] Externalize dialogue and UI text for localization. + +## Generalized Game Asset Tooling + +- [x] Reuse the OpenRouter image backend for role-aware arbitrary asset generation. +- [x] Add exact-dimension image crop and aspect-preserving resize commands. +- [x] Audit existing assets for role-specific dimensions, aspect, alpha, and tile seams; + report projection/perspective checks for visual review. +- [x] Add automated tests and document asset-pipeline usage. diff --git a/TODO.md b/TODO.md index 855a5cd..870029a 100644 --- a/TODO.md +++ b/TODO.md @@ -34,11 +34,3 @@ performance hardening only. - [ ] Profile the crowd: ensure textured materials and props hold target frame rate around a busy entrance. - [ ] Add LOD or culling for distant NPCs/props if the crowd grows. - -## Generalized Game Asset Tooling - -- [ ] Reuse the OpenRouter image backend for role-aware arbitrary asset generation. -- [ ] Add exact-dimension image crop and aspect-preserving resize commands. -- [ ] Audit existing assets for role-specific dimensions, aspect, alpha, and tile seams; - report projection/perspective checks for visual review. -- [ ] Add automated tests and document asset-pipeline usage.