Mark the roster build done and record the release-size follow-up
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@@ -858,12 +858,16 @@ regressing gear fit, budget or readability.
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### Roster build
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### Roster build
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- [ ] Map the 12 roles to Quaternius outfits/parts; mark the roles that need the 21-part modular
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- [x] Map the 12 roles to the three full Quaternius GLBs (owner chose the full swap): hoodie for
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builder instead of the three full GLBs, and the roles that keep a procedural look under the
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casual/coat/hoodie/crowd_c, casual tee for jacket/dress/crowd_a/crowd_b, worker for
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0.9.9 option-b decision.
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vest/firefighter/guard/crowd_d. `npc_firefighter`, `npc_guard` and `npc_crowd_d` drop the
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- [ ] Build one asset family per commit, AO-baked and re-imported; never run a no-op full-library
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upstream hivis vest and hard hat. All twelve built, AO-baked and committed (`a6ccd86`).
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- [ ] Add the modular part library (hair styles, outfits) so the roster regains the silhouette
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variety the twelve procedural meshes had; three shared meshes is the current ceiling.
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- [-] Build one asset family per commit, AO-baked and re-imported; never run a no-op full-library
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rebuild. Use the concept + vision-judge loop for head/outfit decisions and record model,
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rebuild. Use the concept + vision-judge loop for head/outfit decisions and record model,
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prompt and spend.
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prompt and spend. (Roster family landed in one commit because the three sources share one
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pipeline; the 12 × 6 baseline sheet is captured but not yet owner-approved.)
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- [ ] Keep every variant inside 24,000 tris / 24,000 glTF vertices and the five tint slots; no
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- [ ] Keep every variant inside 24,000 tris / 24,000 glTF vertices and the five tint slots; no
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new bone beyond the accepted 62-joint set without an ADR.
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new bone beyond the accepted 62-joint set without an ADR.
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- [ ] Refresh `CHARACTERS`, the manifest roles/tint data, `CREDITS.md` and the review doc rows as
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- [ ] Refresh `CHARACTERS`, the manifest roles/tint data, `CREDITS.md` and the review doc rows as
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@@ -882,6 +886,9 @@ regressing gear fit, budget or readability.
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`docs/development-status.md`, `docs/3d-model-review.md`, `docs/blender-previews` sheets and
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`docs/development-status.md`, `docs/3d-model-review.md`, `docs/blender-previews` sheets and
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the README character row.
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the README character row.
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- [ ] Release `0.9.10` with the full procedure (version, changelog, local build, checksums, tag).
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- [ ] Release `0.9.10` with the full procedure (version, changelog, local build, checksums, tag).
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- [ ] Shrink the release artifacts: `assets/` alone is ~273 MB in the Linux binary. Excluding
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`tmp/`, `build/`, `docs/`, `tools/`, `src/test/` and `.agents/` from the export presets
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already cut 426 MB to 273 MB; the remaining bulk is texture resolution.
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**Exit:** all 12 roles use the approved base or an explicitly kept fallback, every variant passes
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**Exit:** all 12 roles use the approved base or an explicitly kept fallback, every variant passes
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the contract and gear gates, the 24-NPC and Web budgets are measured and documented, and the
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the contract and gear gates, the 24-NPC and Web budgets are measured and documented, and the
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