Roll out seven modular outfit bases: eleven distinct outfits across twelve roles
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zwitschi committed 2026-11-06 19:37:11 +01:00
1 parent 3b9e3b61d8
commit b18236f9b4
27 files changed
+267 -88

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+88 -70
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@@ -474,17 +474,17 @@
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"base": "beach",
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"category": "npc",
@@ -493,11 +493,12 @@
"skin",
"cloth",
"accessory",
"Hair_Brown",
"Brown",
"Eyebrows",
"sclera",
"hair",
"Earrings",
"pants",
"mouth"
"pupil"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_crowd_a.glb",
@@ -512,34 +513,38 @@
"accessory",
"hair"
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"layer": "none",
"materials": [
"skin",
"LightBlue",
"cloth",
"Beige",
"accessory",
"Hair_Brown",
"Brown",
"hair",
"Eyebrows",
"Beige.001",
"Red",
"sclera",
"pants",
"mouth"
"pupil",
"hair"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_crowd_b.glb",
@@ -554,34 +559,39 @@
"accessory",
"hair"
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},
"category": "npc",
"layer": "coat",
"materials": [
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"LightGreen",
"Gold",
"Green",
"skin",
"Tie",
"cloth",
"White",
"accessory",
"Eyebrows",
"sclera",
"hair",
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"pants",
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],
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@@ -597,8 +607,8 @@
"accessory",
"hair"
],
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"npc_crowd_d": {
"base": "worker",
@@ -646,30 +656,34 @@
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},
"npc_dress": {
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"base": "king",
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"category": "npc",
"layer": "dress",
"materials": [
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"Blue",
"cloth",
"Beige",
"Metal_Dark",
"accessory",
"Hair_Brown",
"Brown",
"hair",
"Gold",
"sclera",
"pants",
"mouth"
"Metal_Dark_legs",
"pupil"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_dress.glb",
@@ -683,8 +697,8 @@
"accessory",
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"npc_firefighter": {
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@@ -776,30 +790,33 @@
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"npc_hoodie": {
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"layer": "hood",
"materials": [
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"White",
"cloth",
"accessory",
"Eyebrows",
"sclera",
"Eyebrows",
"Red_Dark",
"hair",
"Earrings",
"Skin_legs",
"pants",
"mouth",
"pupil"
],
"mesh_node": "npc_base",
@@ -816,21 +833,21 @@
"accessory",
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"npc_jacket": {
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@@ -839,11 +856,12 @@
"skin",
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"Eyebrows",
"hair",
"sclera",
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],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_jacket.glb",
@@ -859,8 +877,8 @@
"accessory",
"hair"
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},
"npc_vest": {
"base": "worker",
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