Raise character limits and document optional Blender MCP
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@@ -70,3 +70,14 @@ measured. None was a drop-in; the full results are in
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polygon count, no rig in the base mesh and a separate authoring dependency.
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- **Use Mixamo or Ready Player Me.** Rejected: service terms are not a simple
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free/open-source redistribution basis for shipped meshes.
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## Amendment 2026-11-04
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- The character budget is raised to **16,000 triangles / 16,000 glTF vertices** per character.
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The required 13 core bones remain; optional extra bones (fingers, face, toes) are allowed if
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they do not move the core rest positions. The low-poly fallback remains the fallback, not a
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second contract.
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- MakeHuman is now an active local development pipeline (body retarget plus project-owned
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head/hands), while the procedural library remains the shipped path and CI fallback.
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- Blender MCP is optional interactive tooling only; it is not a build, CI, test or runtime
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dependency. Setup is in [`docs/blender-mcp.md`](../blender-mcp.md).
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