Ship the 0.8.0 first-hour and campaign milestone
Add the campaign shell, pause-safe checkpoint resume, post-shift campaign continue, confirmed campaign reset, difficulty presets, searchable Help, content-matrix validation, recovery events, contextual dialogue, policy/debrief context and eligible-event previews. Extend persistence with atomic separate files and add campaign/checkpoint/tutorial smokes. Headless 247/247, Python 94/94, tutorial/campaign/session/scenario smokes green.
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@@ -4,6 +4,33 @@ All notable user-facing changes to Gig Line. The format follows
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[Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and versions use
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Semantic Versioning.
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## [0.8.0] — 2026-11-01
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### Added
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- A first-shift tutorial with contextual prompts, a safe visitor and replay/skip.
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- A three-venue campaign shell with shift progression and a Continue action.
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- Resume-from-checkpoint for paused shifts, including NPC, incident and system state.
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- Easy/normal/hard difficulty presets for spawn pacing, compliance tolerance and
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report strictness.
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- A searchable in-game Help overlay with controls and the current venue policy.
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- Recovery events, contextual NPC dialogue and an eligible-event debug preview.
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### Changed
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- The shift review now includes venue policy, campaign next steps and continued
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review controls.
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- Event scheduling suppresses recently played scripted events and respects the
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difficulty spawn multiplier.
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- Save data is written atomically and split into settings, campaign, shift
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history and versioned checkpoint files.
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### Fixed
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- Missing/older settings migrate through defaults; a partial write cannot
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replace a valid save.
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- The HUD debug overlay now refreshes and shows the next eligible events.
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## [0.7.3] — 2026-11-01
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### Fixed
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