Fix the prototype crotch material and loosen the shirt

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zwitschi committed 2026-11-04 21:26:00 +01:00
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+11 -7
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@@ -33,9 +33,9 @@ canonical implemented-features list in `docs/development-status.md`.
points/weights, removes the rig, applies the helper MASK, scales to 1.81 m, retargets the A-pose points/weights, removes the rig, applies the helper MASK, scales to 1.81 m, retargets the A-pose
arms to the contract wrist, cuts the neck at 1.505, decimates, bisects the clothing boundaries, arms to the contract wrist, cuts the neck at 1.505, decimates, bisects the clothing boundaries,
paints the five slots, adds a short neck flare, project hands, rounded shoes and cuffs, the paints the five slots, adds a short neck flare, project hands, rounded shoes and cuffs, the
accepted head and the 14-bone contract armature. Current output: **15,317 tris / 13,507 glTF accepted head and the 14-bone contract armature. Current output: **15,317 tris / 13,690 glTF
verts / 13,513 seam-split verts / 1.810 m / 14 bones / 10 materials**; `inspect` clean and feet verts / 13,702 seam-split verts / 1.810 m / 14 bones / 10 materials**; `inspect` clean and feet
grounded. The torso is inflated radially by 8% between z 0.84 and 1.40 to loosen the shirt. The grounded. The torso is inflated radially by 12% through z 0.72–1.40 to loosen the shirt. The
neck is a radial cut of the decimated column bridged by a four-ring, 20-segment lathe (lower neck is a radial cut of the decimated column bridged by a four-ring, 20-segment lathe (lower
rings painted cloth, reads as a crew neck); the ankles are hidden by a bevelled 0.11 m shoe rings painted cloth, reads as a crew neck); the ankles are hidden by a bevelled 0.11 m shoe
shell, an inset 0.111 × 0.286 m sole, a tongue and a 0.08 m pant cuff. Sleeve cuffs use the shell, an inset 0.111 × 0.286 m sole, a tongue and a 0.08 m pant cuff. Sleeve cuffs use the
@@ -45,10 +45,14 @@ canonical implemented-features list in `docs/development-status.md`.
brace, shelf or donut, and vertex smoothing tore the open collar boundary into a dark hole. An brace, shelf or donut, and vertex smoothing tore the open collar boundary into a dark hole. An
untucked shirt-hem band at the hips also failed: it read as a hanging white flap at the crotch. untucked shirt-hem band at the hips also failed: it read as a hanging white flap at the crotch.
Protruding flat sole plates read as skates/bricks and were replaced by an inset sole under a Protruding flat sole plates read as skates/bricks and were replaced by an inset sole under a
rounded shell; laces were dropped for triangle budget. Remaining polish: V-shaped shirt hem at rounded shell; laces were dropped for triangle budget. The neck skin rule needed a `z > 1.35`
the crotch, partly loosened shirt, angular thigh facets; a proper shirt shell is the fix. The guard: without it the `radius < 0.08` test painted skin at the crotch. Lowering the hem to
prototype uses flat slot colours because the one-shot MPFB UV unwrap does not match the per-slot z 0.80 (unitard), tilting it up at the front (high-cut swimwear) and a 13% hem flare (peplum)
NPC atlases. Renders: `tmp/npc-parts/mpfb_proto/renders74/`; body-only: `body_only.glb`. were all rejected; the remaining crotch V is the dark hollow under a body-painted shirt, and a
separate loose shirt shell is the real fix. Remaining polish: crotch V, partly loosened shirt,
angular thigh facets. The prototype uses flat slot colours because the one-shot MPFB UV unwrap
does not match the per-slot NPC atlases. Renders:
`tmp/npc-parts/mpfb_proto/renders82/`; body-only: `body_only.glb`.
- **Project agent skills (2026-11-03):** two tracked skills live in `.agents/skills/`: - **Project agent skills (2026-11-03):** two tracked skills live in `.agents/skills/`:
`gig-line-blender-asset-contract` and `gig-line-release-qa`. They are guidance only, `gig-line-blender-asset-contract` and `gig-line-release-qa`. They are guidance only,
add no runtime dependency and are referenced from `tools/README.md`. The third-party add no runtime dependency and are referenced from `tools/README.md`. The third-party
+18 -8
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@@ -203,9 +203,10 @@ owner reviews the silhouette and a production integration decision is recorded.
apply the helper MASK, scale to 1.81 m, retarget the A-pose arms to the contract wrist apply the helper MASK, scale to 1.81 m, retarget the A-pose arms to the contract wrist
(`x=±0.27`, `z=0.78`), cut the neck at 1.505, decimate, bisect the clothing boundaries, paint (`x=±0.27`, `z=0.78`), cut the neck at 1.505, decimate, bisect the clothing boundaries, paint
the five slots, add a short neck flare, project hands, rounded shoe shells, cuffs, the the five slots, add a short neck flare, project hands, rounded shoe shells, cuffs, the
accepted head and the 14-bone armature. Current output: **15,317 tris / 13,507 glTF verts / accepted head and the 14-bone armature. Current output: **15,317 tris / 13,690 glTF verts /
13,513 seam-split verts / 1.810 m / 14 bones / 10 materials**; `inspect` clean, feet grounded. 13,702 seam-split verts / 1.810 m / 14 bones / 10 materials**; `inspect` clean, feet grounded.
The torso is inflated radially by 8% between z 0.84 and 1.40 so the shirt is less skin-tight. The torso is inflated radially by 12% through z 0.72–1.40 (tapering out at the collar) so the
shirt reads as fabric rather than body paint.
- [x] Replace the spiky decimated MPFB hands with the project palm/finger primitives, straighten the - [x] Replace the spiky decimated MPFB hands with the project palm/finger primitives, straighten the
splayed MPFB feet so the shoes point forward, and use rounded shoe shells + cuffs instead of splayed MPFB feet so the shoes point forward, and use rounded shoe shells + cuffs instead of
flat blocks. Use flat slot colours in the prototype because the one-shot MPFB UV unwrap does flat blocks. Use flat slot colours in the prototype because the one-shot MPFB UV unwrap does
@@ -228,11 +229,20 @@ owner reviews the silhouette and a production integration decision is recorded.
for triangle budget after they proved too small to read. for triangle budget after they proved too small to read.
- [x] Reject the untucked shirt-hem band: both the 0.09 m and 0.12 m cloth cylinders read as a - [x] Reject the untucked shirt-hem band: both the 0.09 m and 0.12 m cloth cylinders read as a
hanging white flap at the crotch. The V hem needs a proper clothing shell, not a band. hanging white flap at the crotch. The V hem needs a proper clothing shell, not a band.
- [ ] Owner reviews the updated MPFB body renders (`tmp/npc-parts/mpfb_proto/renders74/`). - [x] Fix the neck material rule: the `radius < 0.08` skin test had no Z floor, so it painted a
Remaining known defects: white shirt hem still forms a V at the crotch, the shirt is only skin patch at the crotch. It is now guarded to `z > 1.35`; the crotch stays pants.
partly loosened by the 8% torso inflation, and the 2k-tri body budget leaves some angular - [x] Reject three cheap hem fixes: lowering the shirt to z 0.80 turns it into a unitard; tilting
thigh facets. A shirt shell is the proper fix for the first two; these are polish, not the hem up at the front reads as high-cut swimwear; a 13% hem flare reads as a peplum.
blockers for the body direction. The remaining V is the dark crotch hollow under a body-painted shirt, not a slot bug.
- [ ] Owner reviews the updated MPFB body renders (`tmp/npc-parts/mpfb_proto/renders82/`).
Remaining known defects: the crotch hollow still reads as a V under the shirt hem, the
shirt is only partly loosened by the 12% torso inflation, and the 2k-tri body budget leaves
some angular thigh facets. A separate loose shirt shell is the proper fix for the first
two; these are polish, not blockers for the body direction.
- [ ] Build a separate loose shirt shell (open hem, shaped to the hips) instead of body-painted
cloth. It must fit in the 683 spare triangles or come with a head/body triangle rebalance.
- [ ] Rebalance the triangle budget before rollout: 683 spare is below the ~1,200 the firefighter
and hoodie variants need. Protect the head budget first; do not lower the accepted face.
- [ ] Fix the low-budget seams before any rollout: weld the torso/hip/arm components after the - [ ] Fix the low-budget seams before any rollout: weld the torso/hip/arm components after the
bisects, protect the hip/knee loops during decimation (or rebalance head/body triangles). bisects, protect the hip/knee loops during decimation (or rebalance head/body triangles).
- [ ] Record the production integration decision: either bake the approved MPFB body to a committed - [ ] Record the production integration decision: either bake the approved MPFB body to a committed
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@@ -57,12 +57,15 @@ a second face implementation.
The current local MPFB full-body prototype (`tmp/npc-research/build_mpfb_npc.py`) assembles the The current local MPFB full-body prototype (`tmp/npc-research/build_mpfb_npc.py`) assembles the
accepted head on an MPFB 2.0.18 body at **15,317 / 16,000 tris**, 1.810 m, 14 bones and 10 accepted head on an MPFB 2.0.18 body at **15,317 / 16,000 tris**, 1.810 m, 14 bones and 10
materials, with project hands, bevelled shoe shells with inset soles and tongues, pant cuffs, materials, with project hands, bevelled shoe shells with inset soles and tongues, pant cuffs,
cloth sleeve cuffs and flat slot colours. The torso is radially inflated by 8% between z 0.84 and cloth sleeve cuffs and flat slot colours. The torso is radially inflated by 12% through z 0.72–1.40
1.40 to loosen the shirt. It is a review candidate, not a shipped asset. The neck is a radial cut to loosen the shirt. It is a review candidate, not a shipped asset. The neck is a radial cut
of the decimated column bridged by a four-ring, 20-segment lathe (lower rings painted cloth, of the decimated column bridged by a four-ring, 20-segment lathe (lower rings painted cloth,
reading as a crew neck); the ankles are hidden by 0.11 m shoe shells and 0.08 m pant cuffs, and a reading as a crew neck); the ankles are hidden by 0.11 m shoe shells and 0.08 m pant cuffs, and a
light smoothing pass softens the closed thigh/hip region. Remaining polish: a V-shaped shirt hem light smoothing pass softens the closed thigh/hip region. The neck skin test is guarded to z >
at the crotch, a partly loosened shirt and angular thigh facets; a proper shirt shell is the fix. 1.35 so it cannot paint the crotch. Remaining polish: the crotch hollow still reads as a V under
the shirt hem, a partly loosened shirt and angular thigh facets; a separate loose shirt shell is
the fix. Lowering the hem to z 0.80, tilting it up at the front and a 13% hem flare were rejected
as a unitard, high-cut swimwear and a peplum respectively.
A torus collar, cloth cylinder collar, skin neck-blend sphere, destructive vertex-smoothing pass A torus collar, cloth cylinder collar, skin neck-blend sphere, destructive vertex-smoothing pass
and untucked shirt-hem band were tried and removed because they read as a brace, shelf, donut or and untucked shirt-hem band were tried and removed because they read as a brace, shelf, donut or
hanging flap, or tore a hole at the collar. Protruding flat sole plates read as skates or bricks, hanging flap, or tore a hole at the collar. Protruding flat sole plates read as skates or bricks,