Give every Quaternius head a visible mouth and queue the prop and gear fit pass
Full build / Import + headless tests (push) Successful in 40s
Full build / Full desktop build + optional release (push) Skipped

This commit is contained in:
zwitschi committed 2026-11-06 18:02:55 +01:00
1 parent 30d145079a
commit 9fd48243ad
32 files changed
+146 -36

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+48 -36
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@@ -450,7 +450,8 @@
"Eyebrows",
"Eye",
"hair",
"pants"
"pants",
"mouth"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_casual.glb",
@@ -467,8 +468,8 @@
"accessory",
"hair"
],
"triangles": 6206,
"vertices": 12988
"triangles": 6218,
"vertices": 13012
},
"npc_coat": {
"base": "hoodie",
@@ -493,7 +494,8 @@
"Eyebrows",
"Eye",
"hair",
"pants"
"pants",
"mouth"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_coat.glb",
@@ -509,8 +511,8 @@
"accessory",
"hair"
],
"triangles": 6206,
"vertices": 12988
"triangles": 6218,
"vertices": 13012
},
"npc_crowd_a": {
"base": "casual",
@@ -535,7 +537,8 @@
"Hair_Brown",
"Brown",
"hair",
"pants"
"pants",
"mouth"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_crowd_a.glb",
@@ -550,8 +553,8 @@
"accessory",
"hair"
],
"triangles": 6424,
"vertices": 13439
"triangles": 6436,
"vertices": 13459
},
"npc_crowd_b": {
"base": "casual",
@@ -576,7 +579,8 @@
"Hair_Brown",
"Brown",
"hair",
"pants"
"pants",
"mouth"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_crowd_b.glb",
@@ -591,8 +595,8 @@
"accessory",
"hair"
],
"triangles": 6424,
"vertices": 13439
"triangles": 6436,
"vertices": 13459
},
"npc_crowd_c": {
"base": "hoodie",
@@ -617,7 +621,8 @@
"Eyebrows",
"Eye",
"hair",
"pants"
"pants",
"mouth"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_crowd_c.glb",
@@ -632,8 +637,8 @@
"accessory",
"hair"
],
"triangles": 6206,
"vertices": 12988
"triangles": 6218,
"vertices": 13012
},
"npc_crowd_d": {
"base": "worker",
@@ -660,7 +665,8 @@
"pants",
"Brows",
"Eye.001",
"hair"
"hair",
"mouth"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_crowd_d.glb",
@@ -675,8 +681,8 @@
"accessory",
"hair"
],
"triangles": 6254,
"vertices": 13198
"triangles": 6266,
"vertices": 13222
},
"npc_dress": {
"base": "casual",
@@ -701,7 +707,8 @@
"Hair_Brown",
"Brown",
"hair",
"pants"
"pants",
"mouth"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_dress.glb",
@@ -715,8 +722,8 @@
"accessory",
"hair"
],
"triangles": 6424,
"vertices": 13439
"triangles": 6436,
"vertices": 13459
},
"npc_firefighter": {
"base": "worker",
@@ -743,7 +750,8 @@
"pants",
"Brows",
"Eye.001",
"hair"
"hair",
"mouth"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_firefighter.glb",
@@ -757,8 +765,8 @@
"accessory",
"hair"
],
"triangles": 6254,
"vertices": 13198
"triangles": 6266,
"vertices": 13222
},
"npc_guard": {
"base": "worker",
@@ -785,7 +793,8 @@
"pants",
"Brows",
"Eye.001",
"hair"
"hair",
"mouth"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_guard.glb",
@@ -800,8 +809,8 @@
"accessory",
"hair"
],
"triangles": 6254,
"vertices": 13198
"triangles": 6266,
"vertices": 13222
},
"npc_hoodie": {
"base": "hoodie",
@@ -826,7 +835,8 @@
"Eyebrows",
"Eye",
"hair",
"pants"
"pants",
"mouth"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_hoodie.glb",
@@ -842,8 +852,8 @@
"accessory",
"hair"
],
"triangles": 6206,
"vertices": 12988
"triangles": 6218,
"vertices": 13012
},
"npc_jacket": {
"base": "casual",
@@ -868,7 +878,8 @@
"Hair_Brown",
"Brown",
"hair",
"pants"
"pants",
"mouth"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_jacket.glb",
@@ -884,8 +895,8 @@
"accessory",
"hair"
],
"triangles": 6424,
"vertices": 13439
"triangles": 6436,
"vertices": 13459
},
"npc_vest": {
"base": "worker",
@@ -913,7 +924,8 @@
"pants",
"Brows",
"Eye.001",
"hair"
"hair",
"mouth"
],
"mesh_node": "npc_base",
"path": "assets/models/blender/npc/npc_vest.glb",
@@ -927,8 +939,8 @@
"accessory",
"hair"
],
"triangles": 6254,
"vertices": 13198
"triangles": 6266,
"vertices": 13222
},
"palm_tree": {
"bounds_godot": {
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