Audit and fix NPC, door-staff and UI dialogue
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- Route the Reason verb through authored reason contexts and give every shared archetype an in-character answer.
- Add Hollywood wristband and TV Studio ticket/credential door-staff lines.
- Clarify radio cancellation, Ask terminology, start hints and campaign-reset copy.
- Record the dialogue audit and length findings in docs/ui-copy.md; add regression tests.
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Gig Line Dev committed 2026-11-02 14:44:01 +01:00
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@@ -166,11 +166,10 @@ func decide_leave() -> bool:
## Level 3 ask: request the person's reason for entry (PLAN.md). Pure and
## headless-testable; returns the line this NPC answers with ("" if silent).
func request_reason() -> String:
var lines: Array[String] = profile.dialogue_lines if profile else []
if lines.is_empty():
last_reason_reply = ""
return ""
last_reason_reply = lines[rng.randi_range(0, lines.size() - 1)]
# Prefer the authored "reason" context; profiles without one fall back to
# their general dialogue lines. Silence remains valid for a deliberately
# silent character.
last_reason_reply = profile.line_for("reason", rng) if profile else ""
return last_reason_reply
## Perception pass: given the guard's distance (meters), return a perception