Add reviewed MakeHuman head prototype (vision gate rejected)

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zwitschi committed 2026-11-04 17:04:20 +01:00
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# Head rework — review page (2026-11-04)
> **Historical page / changed source (2026-11-04).** The numbers below describe the
> earlier decimated MakeHuman head (1,548-tri skin). The shared source
> `assets/models/blender_src/makehuman_head.glb` now holds the higher-resolution
> standalone prototype; its automated vision gate returned **REJECT** (inconsistent
> globe depth across views and no visible lid overlap). See
> [`../../makehuman-head-review.md`](../../makehuman-head-review.md). Re-run the
> library head build before relying on the comparison counts below.
This page is the review checkpoint for the NPC head rework. The goal was to replace the
sphere-and-floating-primitive face with a head that has real nose / chin / jaw landmarks at
portrait distance.